Change resolveRelocation parameters so the relocations can find placeholder values in the original object buffer.

Some ELF relocations require adding the a value to the original contents of the object buffer at the specified location.  In order to properly handle multiple applications of a relocation, the RuntimeDyld code should be grabbing the original value from the object buffer and writing a new value into the loaded section buffer.  This patch changes the parameters passed to resolveRelocations to accommodate this need.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167304 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 141836f..950b420 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -404,14 +404,14 @@
                                              uint64_t Value) {
   // Ignore relocations for sections that were not loaded
   if (Sections[RE.SectionID].Address != 0) {
-    uint8_t *Target = Sections[RE.SectionID].Address + RE.Offset;
     DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
-          << " + " << RE.Offset << " (" << format("%p", Target) << ")"
+          << " + " << RE.Offset << " ("
+          << format("%p", Sections[RE.SectionID].Address + RE.Offset) << ")"
           << " RelType: " << RE.RelType
           << " Addend: " << RE.Addend
           << "\n");
 
-    resolveRelocation(Target, Sections[RE.SectionID].LoadAddress + RE.Offset,
+    resolveRelocation(Sections[RE.SectionID], RE.Offset,
                       Value, RE.RelType, RE.Addend);
   }
 }