Change CallGraphNode to maintain it's Function as an AssertingVH
for sanity.  This didn't turn up any bugs.

Change CallGraphNode to maintain its "callsite" information in the 
call edges list as a WeakVH instead of as an instruction*.  This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again.  This fixes the class of problem indicated
by PR4029 and PR3601.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80663 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/IPA/CallGraph.cpp b/lib/Analysis/IPA/CallGraph.cpp
index 5757bfd..d70b7ab 100644
--- a/lib/Analysis/IPA/CallGraph.cpp
+++ b/lib/Analysis/IPA/CallGraph.cpp
@@ -241,7 +241,7 @@
 void CallGraphNode::removeCallEdgeFor(CallSite CS) {
   for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
     assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
-    if (I->first == CS) {
+    if (I->first == CS.getInstruction()) {
       I->second->DropRef();
       *I = CalledFunctions.back();
       CalledFunctions.pop_back();
@@ -250,21 +250,6 @@
   }
 }
 
-// FIXME: REMOVE THIS WHEN HACK IS REMOVED FROM CGSCCPASSMGR.
-void CallGraphNode::removeCallEdgeFor(Instruction *CS) {
-  for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
-    assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
-    if (I->first.getInstruction() == CS) {
-      I->second->DropRef();
-      *I = CalledFunctions.back();
-      CalledFunctions.pop_back();
-      return;
-    }
-  }
-  
-}
-
-
 
 // removeAnyCallEdgeTo - This method removes any call edges from this node to
 // the specified callee function.  This takes more time to execute than
@@ -285,7 +270,7 @@
   for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
     assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
     CallRecord &CR = *I;
-    if (CR.second == Callee && CR.first.getInstruction() == 0) {
+    if (CR.second == Callee && CR.first == 0) {
       Callee->DropRef();
       *I = CalledFunctions.back();
       CalledFunctions.pop_back();
@@ -301,9 +286,9 @@
                                     CallGraphNode *NewCallee) {
   for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
     assert(I != CalledFunctions.end() && "Cannot find callsite to replace!");
-    if (I->first != Old) continue;
+    if (I->first != Old.getInstruction()) continue;
     
-    I->first = New;
+    I->first = New.getInstruction();
     
     // If the callee is changing, not just the callsite, then update it as
     // well.
diff --git a/lib/Analysis/IPA/CallGraphSCCPass.cpp b/lib/Analysis/IPA/CallGraphSCCPass.cpp
index 2d5600d..1dec9c5b 100644
--- a/lib/Analysis/IPA/CallGraphSCCPass.cpp
+++ b/lib/Analysis/IPA/CallGraphSCCPass.cpp
@@ -125,7 +125,7 @@
 
 void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
                                      CallGraph &CG) {
-  DenseMap<Instruction*, CallGraphNode*> CallSites;
+  DenseMap<Value*, CallGraphNode*> CallSites;
   
   DEBUG(errs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
                << " nodes:\n";
@@ -146,12 +146,28 @@
     
     // Get the set of call sites currently in the function.
     for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ++I){
-      assert(I->first.getInstruction() &&
-             "Call site record in function should not be abstract");
-      assert(!CallSites.count(I->first.getInstruction()) &&
+      // If this call site is null, then the function pass deleted the call
+      // entirely and the WeakVH nulled it out.  
+      if (I->first == 0 ||
+          // If we've already seen this call site, then the FunctionPass RAUW'd
+          // one call with another, which resulted in two "uses" in the edge
+          // list of the same call.
+          CallSites.count(I->first) ||
+
+          // If the call edge is not from a call or invoke, then the function
+          // pass RAUW'd a call with another value.  This can happen when
+          // constant folding happens of well known functions etc.
+          CallSite::get(I->first).getInstruction() == 0) {
+        // Just remove the edge from the set of callees.
+        CGN->removeCallEdge(I);
+        E = CGN->end();
+        --I;
+        continue;
+      }
+      
+      assert(!CallSites.count(I->first) &&
              "Call site occurs in node multiple times");
-      CallSites.insert(std::make_pair(I->first.getInstruction(),
-                                      I->second));
+      CallSites.insert(std::make_pair(I->first, I->second));
     }
     
     // Loop over all of the instructions in the function, getting the callsites.
@@ -162,7 +178,7 @@
         
         // If this call site already existed in the callgraph, just verify it
         // matches up to expectations and remove it from CallSites.
-        DenseMap<Instruction*, CallGraphNode*>::iterator ExistingIt =
+        DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
           CallSites.find(CS.getInstruction());
         if (ExistingIt != CallSites.end()) {
           CallGraphNode *ExistingNode = ExistingIt->second;
@@ -201,18 +217,14 @@
       }
     
     // After scanning this function, if we still have entries in callsites, then
-    // they are dangling pointers.  Crap.  Well, until we change CallGraph to
-    // use CallbackVH, we'll just zap them here.  When we have that, this should
-    // turn into an assertion.
-    if (CallSites.empty()) continue;
+    // they are dangling pointers.  WeakVH should save us for this, so abort if
+    // this happens.
+    assert(CallSites.empty() && "Dangling pointers found in call sites map");
     
-    for (DenseMap<Instruction*, CallGraphNode*>::iterator I = CallSites.begin(),
-         E = CallSites.end(); I != E; ++I)
-      // FIXME: I had to add a special horrible form of removeCallEdgeFor to
-      // support this.  Remove the Instruction* version of it when we can.
-      CGN->removeCallEdgeFor(I->first);
-    MadeChange = true;
-    CallSites.clear();
+    // Periodically do an explicit clear to remove tombstones when processing
+    // large scc's.
+    if ((sccidx & 15) == 0)
+      CallSites.clear();
   }
 
   DEBUG(if (MadeChange) {