Fix some invalid alignments for Neon vld-dup and vld/st-lane instructions.
Alignments smaller than the total size of the memory being loaded or stored,
unless the alignment is 8 bytes, are not allowed.  Add tests for this, too.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121506 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/ARM/vlddup.ll b/test/CodeGen/ARM/vlddup.ll
index 5822d3c..bb07ce2 100644
--- a/test/CodeGen/ARM/vlddup.ll
+++ b/test/CodeGen/ARM/vlddup.ll
@@ -41,6 +41,7 @@
 }
 
 %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
+%struct.__neon_int4x16x2_t = type { <4 x i16>, <4 x i16> }
 %struct.__neon_int2x32x2_t = type { <2 x i32>, <2 x i32> }
 
 define <8 x i8> @vld2dupi8(i8* %A) nounwind {
@@ -56,6 +57,20 @@
         ret <8 x i8> %tmp5
 }
 
+define <4 x i16> @vld2dupi16(i16* %A) nounwind {
+;CHECK: vld2dupi16:
+;Check that a power-of-two alignment smaller than the total size of the memory
+;being loaded is ignored.
+;CHECK: vld2.16 {d16[], d17[]}, [r0]
+	%tmp0 = tail call %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i16* %A, <4 x i16> undef, <4 x i16> undef, i32 0, i32 2)
+	%tmp1 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 0
+	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
+	%tmp3 = extractvalue %struct.__neon_int4x16x2_t %tmp0, 1
+	%tmp4 = shufflevector <4 x i16> %tmp3, <4 x i16> undef, <4 x i32> zeroinitializer
+        %tmp5 = add <4 x i16> %tmp2, %tmp4
+        ret <4 x i16> %tmp5
+}
+
 define <2 x i32> @vld2dupi32(i32* %A) nounwind {
 ;CHECK: vld2dupi32:
 ;Check the alignment value.  Max for this instruction is 64 bits:
@@ -70,6 +85,7 @@
 }
 
 declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
+declare %struct.__neon_int4x16x2_t @llvm.arm.neon.vld2lane.v4i16(i16*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
 declare %struct.__neon_int2x32x2_t @llvm.arm.neon.vld2lane.v2i32(i32*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
 
 %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
@@ -96,9 +112,10 @@
 
 define <2 x i32> @vld4dupi32(i32* %A) nounwind {
 ;CHECK: vld4dupi32:
-;Check the alignment value.  Max for this instruction is 128 bits:
-;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0, :128]
-	%tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i32* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 32)
+;Check the alignment value.  An 8-byte alignment is allowed here even though
+;it is smaller than the total size of the memory being loaded.
+;CHECK: vld4.32 {d16[], d17[], d18[], d19[]}, [r0, :64]
+	%tmp0 = tail call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i32* %A, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, <2 x i32> undef, i32 0, i32 8)
 	%tmp1 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 0
 	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
 	%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp0, 1