and back in. false alarm on the tests from another unrelated local change.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@110269 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMBaseRegisterInfo.cpp b/lib/Target/ARM/ARMBaseRegisterInfo.cpp
index cd37633..855e072 100644
--- a/lib/Target/ARM/ARMBaseRegisterInfo.cpp
+++ b/lib/Target/ARM/ARMBaseRegisterInfo.cpp
@@ -851,13 +851,18 @@
   // slot of the previous FP. Also, if we have variable sized objects in the
   // function, stack slot references will often be negative, and some of
   // our instructions are positive-offset only, so conservatively consider
-  // that case to want a spill slot (or register) as well.
+  // that case to want a spill slot (or register) as well. Similarly, if
+  // the function adjusts the stack pointer during execution and the
+  // adjustments aren't already part of our stack size estimate, our offset
+  // calculations may be off, so be conservative.
   // FIXME: We could add logic to be more precise about negative offsets
   //        and which instructions will need a scratch register for them. Is it
   //        worth the effort and added fragility?
   bool BigStack =
     (RS && (estimateStackSize(MF) + (hasFP(MF) ? 4:0) >=
-            estimateRSStackSizeLimit(MF))) || MFI->hasVarSizedObjects();
+            estimateRSStackSizeLimit(MF))
+     || MFI->hasVarSizedObjects()
+     || (MFI->adjustsStack() && !canSimplifyCallFramePseudos(MF)));
 
   bool ExtraCSSpill = false;
   if (BigStack || !CanEliminateFrame || cannotEliminateFrame(MF)) {