| //===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This pass performs loop invariant code motion on machine instructions. We |
| // attempt to remove as much code from the body of a loop as possible. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "machine-licm" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/Target/TargetRegisterInfo.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/Debug.h" |
| |
| using namespace llvm; |
| |
| STATISTIC(NumHoisted, "Number of machine instructions hoisted out of loops"); |
| |
| namespace { |
| class VISIBILITY_HIDDEN MachineLICM : public MachineFunctionPass { |
| const TargetMachine *TM; |
| const TargetInstrInfo *TII; |
| MachineFunction *CurMF; // Current MachineFunction |
| |
| // Various analyses that we use... |
| MachineLoopInfo *LI; // Current MachineLoopInfo |
| MachineDominatorTree *DT; // Machine dominator tree for the cur loop |
| MachineRegisterInfo *RegInfo; // Machine register information |
| |
| // State that is updated as we process loops |
| bool Changed; // True if a loop is changed. |
| MachineLoop *CurLoop; // The current loop we are working on. |
| public: |
| static char ID; // Pass identification, replacement for typeid |
| MachineLICM() : MachineFunctionPass((intptr_t)&ID) {} |
| |
| virtual bool runOnMachineFunction(MachineFunction &MF); |
| |
| // FIXME: Loop preheaders? |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| private: |
| /// VisitAllLoops - Visit all of the loops in depth first order and try to |
| /// hoist invariant instructions from them. |
| /// |
| void VisitAllLoops(MachineLoop *L) { |
| const std::vector<MachineLoop*> &SubLoops = L->getSubLoops(); |
| |
| for (MachineLoop::iterator |
| I = SubLoops.begin(), E = SubLoops.end(); I != E; ++I) { |
| MachineLoop *ML = *I; |
| |
| // Traverse the body of the loop in depth first order on the dominator |
| // tree so that we are guaranteed to see definitions before we see uses. |
| VisitAllLoops(ML); |
| HoistRegion(DT->getNode(ML->getHeader())); |
| } |
| |
| HoistRegion(DT->getNode(L->getHeader())); |
| } |
| |
| /// IsInSubLoop - A little predicate that returns true if the specified |
| /// basic block is in a subloop of the current one, not the current one |
| /// itself. |
| /// |
| bool IsInSubLoop(MachineBasicBlock *BB) { |
| assert(CurLoop->contains(BB) && "Only valid if BB is IN the loop"); |
| return LI->getLoopFor(BB) != CurLoop; |
| } |
| |
| /// IsLoopInvariantInst - Returns true if the instruction is loop |
| /// invariant. I.e., all virtual register operands are defined outside of |
| /// the loop, physical registers aren't accessed (explicitly or implicitly), |
| /// and the instruction is hoistable. |
| /// |
| bool IsLoopInvariantInst(MachineInstr &I); |
| |
| /// FindPredecessors - Get all of the predecessors of the loop that are not |
| /// back-edges. |
| /// |
| void FindPredecessors(std::vector<MachineBasicBlock*> &Preds) { |
| const MachineBasicBlock *Header = CurLoop->getHeader(); |
| |
| for (MachineBasicBlock::const_pred_iterator |
| I = Header->pred_begin(), E = Header->pred_end(); I != E; ++I) |
| if (!CurLoop->contains(*I)) |
| Preds.push_back(*I); |
| } |
| |
| /// MoveInstToEndOfBlock - Moves the machine instruction to the bottom of |
| /// the predecessor basic block (but before the terminator instructions). |
| /// |
| void MoveInstToEndOfBlock(MachineBasicBlock *ToMBB, |
| MachineBasicBlock *FromMBB, |
| MachineInstr *MI) { |
| DEBUG({ |
| DOUT << "Hoisting " << *MI; |
| if (ToMBB->getBasicBlock()) |
| DOUT << " to MachineBasicBlock " |
| << ToMBB->getBasicBlock()->getName(); |
| if (FromMBB->getBasicBlock()) |
| DOUT << " from MachineBasicBlock " |
| << FromMBB->getBasicBlock()->getName(); |
| DOUT << "\n"; |
| }); |
| |
| MachineBasicBlock::iterator WhereIter = ToMBB->getFirstTerminator(); |
| MachineBasicBlock::iterator To, From = FromMBB->begin(); |
| |
| while (&*From != MI) |
| ++From; |
| |
| assert(From != FromMBB->end() && "Didn't find instr in BB!"); |
| |
| To = From; |
| ToMBB->splice(WhereIter, FromMBB, From, ++To); |
| ++NumHoisted; |
| } |
| |
| /// HoistRegion - Walk the specified region of the CFG (defined by all |
| /// blocks dominated by the specified block, and that are in the current |
| /// loop) in depth first order w.r.t the DominatorTree. This allows us to |
| /// visit definitions before uses, allowing us to hoist a loop body in one |
| /// pass without iteration. |
| /// |
| void HoistRegion(MachineDomTreeNode *N); |
| |
| /// Hoist - When an instruction is found to only use loop invariant operands |
| /// that is safe to hoist, this instruction is called to do the dirty work. |
| /// |
| void Hoist(MachineInstr &MI); |
| }; |
| } // end anonymous namespace |
| |
| char MachineLICM::ID = 0; |
| static RegisterPass<MachineLICM> |
| X("machine-licm", "Machine Loop Invariant Code Motion"); |
| |
| FunctionPass *llvm::createMachineLICMPass() { return new MachineLICM(); } |
| |
| /// Hoist expressions out of the specified loop. Note, alias info for inner loop |
| /// is not preserved so it is not a good idea to run LICM multiple times on one |
| /// loop. |
| /// |
| bool MachineLICM::runOnMachineFunction(MachineFunction &MF) { |
| DOUT << "******** Machine LICM ********\n"; |
| |
| Changed = false; |
| CurMF = &MF; |
| TM = &CurMF->getTarget(); |
| TII = TM->getInstrInfo(); |
| RegInfo = &CurMF->getRegInfo(); |
| |
| // Get our Loop information... |
| LI = &getAnalysis<MachineLoopInfo>(); |
| DT = &getAnalysis<MachineDominatorTree>(); |
| |
| for (MachineLoopInfo::iterator |
| I = LI->begin(), E = LI->end(); I != E; ++I) { |
| CurLoop = *I; |
| |
| // Visit all of the instructions of the loop. We want to visit the subloops |
| // first, though, so that we can hoist their invariants first into their |
| // containing loop before we process that loop. |
| VisitAllLoops(CurLoop); |
| } |
| |
| return Changed; |
| } |
| |
| /// HoistRegion - Walk the specified region of the CFG (defined by all blocks |
| /// dominated by the specified block, and that are in the current loop) in depth |
| /// first order w.r.t the DominatorTree. This allows us to visit definitions |
| /// before uses, allowing us to hoist a loop body in one pass without iteration. |
| /// |
| void MachineLICM::HoistRegion(MachineDomTreeNode *N) { |
| assert(N != 0 && "Null dominator tree node?"); |
| MachineBasicBlock *BB = N->getBlock(); |
| |
| // If this subregion is not in the top level loop at all, exit. |
| if (!CurLoop->contains(BB)) return; |
| |
| // Only need to process the contents of this block if it is not part of a |
| // subloop (which would already have been processed). |
| if (!IsInSubLoop(BB)) |
| for (MachineBasicBlock::iterator |
| I = BB->begin(), E = BB->end(); I != E; ) { |
| MachineInstr &MI = *I++; |
| |
| // Try hoisting the instruction out of the loop. We can only do this if |
| // all of the operands of the instruction are loop invariant and if it is |
| // safe to hoist the instruction. |
| Hoist(MI); |
| } |
| |
| const std::vector<MachineDomTreeNode*> &Children = N->getChildren(); |
| |
| for (unsigned I = 0, E = Children.size(); I != E; ++I) |
| HoistRegion(Children[I]); |
| } |
| |
| /// IsLoopInvariantInst - Returns true if the instruction is loop |
| /// invariant. I.e., all virtual register operands are defined outside of the |
| /// loop, physical registers aren't accessed explicitly, and there are no side |
| /// effects that aren't captured by the operands or other flags. |
| /// |
| bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) { |
| const TargetInstrDesc &TID = I.getDesc(); |
| |
| // Ignore stuff that we obviously can't hoist. |
| if (TID.mayStore() || TID.isCall() || TID.isReturn() || TID.isBranch() || |
| TID.hasUnmodeledSideEffects()) |
| return false; |
| |
| if (TID.mayLoad()) { |
| // Okay, this instruction does a load. As a refinement, we allow the target |
| // to decide whether the loaded value is actually a constant. If so, we can |
| // actually use it as a load. |
| if (!TII->isInvariantLoad(&I)) |
| // FIXME: we should be able to sink loads with no other side effects if |
| // there is nothing that can change memory from here until the end of |
| // block. This is a trivial form of alias analysis. |
| return false; |
| } |
| |
| DEBUG({ |
| DOUT << "--- Checking if we can hoist " << I; |
| if (I.getDesc().getImplicitUses()) { |
| DOUT << " * Instruction has implicit uses:\n"; |
| |
| const TargetRegisterInfo *TRI = TM->getRegisterInfo(); |
| for (const unsigned *ImpUses = I.getDesc().getImplicitUses(); |
| *ImpUses; ++ImpUses) |
| DOUT << " -> " << TRI->getName(*ImpUses) << "\n"; |
| } |
| |
| if (I.getDesc().getImplicitDefs()) { |
| DOUT << " * Instruction has implicit defines:\n"; |
| |
| const TargetRegisterInfo *TRI = TM->getRegisterInfo(); |
| for (const unsigned *ImpDefs = I.getDesc().getImplicitDefs(); |
| *ImpDefs; ++ImpDefs) |
| DOUT << " -> " << TRI->getName(*ImpDefs) << "\n"; |
| } |
| }); |
| |
| // The instruction is loop invariant if all of its operands are. |
| for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) { |
| const MachineOperand &MO = I.getOperand(i); |
| |
| if (!MO.isRegister() || !MO.isUse()) |
| continue; |
| |
| unsigned Reg = MO.getReg(); |
| if (Reg == 0) continue; |
| |
| // Don't hoist instructions that access physical registers. |
| if (TargetRegisterInfo::isPhysicalRegister(Reg)) |
| return false; |
| |
| assert(RegInfo->getVRegDef(Reg) && |
| "Machine instr not mapped for this vreg?!"); |
| |
| // If the loop contains the definition of an operand, then the instruction |
| // isn't loop invariant. |
| if (CurLoop->contains(RegInfo->getVRegDef(Reg)->getParent())) |
| return false; |
| } |
| |
| // If we got this far, the instruction is loop invariant! |
| return true; |
| } |
| |
| /// Hoist - When an instruction is found to use only loop invariant operands |
| /// that are safe to hoist, this instruction is called to do the dirty work. |
| /// |
| void MachineLICM::Hoist(MachineInstr &MI) { |
| if (!IsLoopInvariantInst(MI)) return; |
| |
| std::vector<MachineBasicBlock*> Preds; |
| |
| // Non-back-edge predecessors. |
| FindPredecessors(Preds); |
| |
| // Either we don't have any predecessors(?!) or we have more than one, which |
| // is forbidden. |
| if (Preds.empty() || Preds.size() != 1) return; |
| |
| // Check that the predecessor is qualified to take the hoisted |
| // instruction. I.e., there is only one edge from the predecessor, and it's to |
| // the loop header. |
| MachineBasicBlock *MBB = Preds.front(); |
| |
| // FIXME: We are assuming at first that the basic block coming into this loop |
| // has only one successor. This isn't the case in general because we haven't |
| // broken critical edges or added preheaders. |
| if (MBB->succ_size() != 1) return; |
| assert(*MBB->succ_begin() == CurLoop->getHeader() && |
| "The predecessor doesn't feed directly into the loop header!"); |
| |
| // Now move the instructions to the predecessor. |
| MoveInstToEndOfBlock(MBB, MI.getParent(), &MI); |
| Changed = true; |
| } |