pull a simple method out of LICM into a new 
Loop::hasLoopInvariantOperands method. Remove
a useless and confusing Loop::isLoopInvariant(Instruction)
method, which didn't do what you thought it did.

No functionality change.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113133 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/LoopInfo.cpp b/lib/Analysis/LoopInfo.cpp
index 46219d1..c928df3 100644
--- a/lib/Analysis/LoopInfo.cpp
+++ b/lib/Analysis/LoopInfo.cpp
@@ -48,15 +48,18 @@
 ///
 bool Loop::isLoopInvariant(Value *V) const {
   if (Instruction *I = dyn_cast<Instruction>(V))
-    return isLoopInvariant(I);
+    return !contains(I);
   return true;  // All non-instructions are loop invariant
 }
 
-/// isLoopInvariant - Return true if the specified instruction is
-/// loop-invariant.
-///
-bool Loop::isLoopInvariant(Instruction *I) const {
-  return !contains(I);
+/// hasLoopInvariantOperands - Return true if all the operands of the
+/// specified instruction are loop invariant. 
+bool Loop::hasLoopInvariantOperands(Instruction *I) const {
+  for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
+    if (!isLoopInvariant(I->getOperand(i)))
+      return false;
+  
+  return true;
 }
 
 /// makeLoopInvariant - If the given value is an instruciton inside of the
@@ -105,6 +108,7 @@
   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
     if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
       return false;
+  
   // Hoist.
   I->moveBefore(InsertPt);
   Changed = true;