Fix some more places where dbg_value affected codegen.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97765 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/BranchFolding.cpp b/lib/CodeGen/BranchFolding.cpp
index faf4d95..d94729a 100644
--- a/lib/CodeGen/BranchFolding.cpp
+++ b/lib/CodeGen/BranchFolding.cpp
@@ -334,7 +334,9 @@
   unsigned TailLen = 0;
   while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
     --I1; --I2;
-    if (!I1->isIdenticalTo(I2) ||
+    // Don't merge debugging pseudos.
+    if (I1->isDebugValue() || I2->isDebugValue() ||
+        !I1->isIdenticalTo(I2) ||
         // FIXME: This check is dubious. It's used to get around a problem where
         // people incorrectly expect inline asm directives to remain in the same
         // relative order. This is untenable because normal compiler
@@ -412,6 +414,8 @@
                                 MachineBasicBlock::iterator E) {
   unsigned Time = 0;
   for (; I != E; ++I) {
+    if (I->isDebugValue())
+      continue;
     const TargetInstrDesc &TID = I->getDesc();
     if (TID.isCall())
       Time += 10;