Fix some more places where dbg_value affected codegen.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@97765 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/BranchFolding.cpp b/lib/CodeGen/BranchFolding.cpp
index faf4d95..d94729a 100644
--- a/lib/CodeGen/BranchFolding.cpp
+++ b/lib/CodeGen/BranchFolding.cpp
@@ -334,7 +334,9 @@
unsigned TailLen = 0;
while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
--I1; --I2;
- if (!I1->isIdenticalTo(I2) ||
+ // Don't merge debugging pseudos.
+ if (I1->isDebugValue() || I2->isDebugValue() ||
+ !I1->isIdenticalTo(I2) ||
// FIXME: This check is dubious. It's used to get around a problem where
// people incorrectly expect inline asm directives to remain in the same
// relative order. This is untenable because normal compiler
@@ -412,6 +414,8 @@
MachineBasicBlock::iterator E) {
unsigned Time = 0;
for (; I != E; ++I) {
+ if (I->isDebugValue())
+ continue;
const TargetInstrDesc &TID = I->getDesc();
if (TID.isCall())
Time += 10;