Uniformize the names of type predicates: rather than having isFloatTy and
isInteger, we now have isFloatTy and isIntegerTy. Requested by Chris!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@96223 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/ConstantFolding.cpp b/lib/Analysis/ConstantFolding.cpp
index ba87040..808e6fa 100644
--- a/lib/Analysis/ConstantFolding.cpp
+++ b/lib/Analysis/ConstantFolding.cpp
@@ -80,7 +80,7 @@
// First thing is first. We only want to think about integer here, so if
// we have something in FP form, recast it as integer.
- if (DstEltTy->isFloatingPoint()) {
+ if (DstEltTy->isFloatingPointTy()) {
// Fold to an vector of integers with same size as our FP type.
unsigned FPWidth = DstEltTy->getPrimitiveSizeInBits();
const Type *DestIVTy =
@@ -95,7 +95,7 @@
// Okay, we know the destination is integer, if the input is FP, convert
// it to integer first.
- if (SrcEltTy->isFloatingPoint()) {
+ if (SrcEltTy->isFloatingPointTy()) {
unsigned FPWidth = SrcEltTy->getPrimitiveSizeInBits();
const Type *SrcIVTy =
VectorType::get(IntegerType::get(C->getContext(), FPWidth), NumSrcElt);