blob: 0223ec8e4f3f0bd071a9f05c66f148e3c1291864 [file] [log] [blame]
#include "AMDGPUMachineFunction.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
namespace llvm {
const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType";
AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
MachineFunctionInfo() {
AttributeSet Set = MF.getFunction()->getAttributes();
Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
ShaderTypeAttribute);
if (A.isStringAttribute()) {
StringRef Str = A.getValueAsString();
if (Str.getAsInteger(0, ShaderType))
llvm_unreachable("Can't parse shader type!");
}
}
}