| //===-- MachineFunction.cpp -----------------------------------------------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file is distributed under the University of Illinois Open Source | 
 | // License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // Collect native machine code information for a function.  This allows | 
 | // target-specific information about the generated code to be stored with each | 
 | // function. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "llvm/DerivedTypes.h" | 
 | #include "llvm/CodeGen/MachineConstantPool.h" | 
 | #include "llvm/CodeGen/MachineFunctionPass.h" | 
 | #include "llvm/CodeGen/MachineFrameInfo.h" | 
 | #include "llvm/CodeGen/MachineInstr.h" | 
 | #include "llvm/CodeGen/MachineJumpTableInfo.h" | 
 | #include "llvm/CodeGen/MachineRegisterInfo.h" | 
 | #include "llvm/CodeGen/Passes.h" | 
 | #include "llvm/Target/TargetData.h" | 
 | #include "llvm/Target/TargetLowering.h" | 
 | #include "llvm/Target/TargetMachine.h" | 
 | #include "llvm/Target/TargetFrameInfo.h" | 
 | #include "llvm/Function.h" | 
 | #include "llvm/Instructions.h" | 
 | #include "llvm/Support/Compiler.h" | 
 | #include "llvm/Support/GraphWriter.h" | 
 | #include "llvm/Support/LeakDetector.h" | 
 | #include "llvm/ADT/STLExtras.h" | 
 | #include "llvm/Config/config.h" | 
 | #include <fstream> | 
 | #include <sstream> | 
 | using namespace llvm; | 
 |  | 
 | static AnnotationID MF_AID( | 
 |   AnnotationManager::getID("CodeGen::MachineCodeForFunction")); | 
 |  | 
 | // Out of line virtual function to home classes. | 
 | void MachineFunctionPass::virtfn() {} | 
 |  | 
 | namespace { | 
 |   struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { | 
 |     static char ID; | 
 |  | 
 |     std::ostream *OS; | 
 |     const std::string Banner; | 
 |  | 
 |     Printer (std::ostream *_OS, const std::string &_Banner)  | 
 |       : MachineFunctionPass((intptr_t)&ID), OS (_OS), Banner (_Banner) { } | 
 |  | 
 |     const char *getPassName() const { return "MachineFunction Printer"; } | 
 |  | 
 |     virtual void getAnalysisUsage(AnalysisUsage &AU) const { | 
 |       AU.setPreservesAll(); | 
 |     } | 
 |  | 
 |     bool runOnMachineFunction(MachineFunction &MF) { | 
 |       (*OS) << Banner; | 
 |       MF.print (*OS); | 
 |       return false; | 
 |     } | 
 |   }; | 
 |   char Printer::ID = 0; | 
 | } | 
 |  | 
 | /// Returns a newly-created MachineFunction Printer pass. The default output | 
 | /// stream is std::cerr; the default banner is empty. | 
 | /// | 
 | FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, | 
 |                                                      const std::string &Banner){ | 
 |   return new Printer(OS, Banner); | 
 | } | 
 |  | 
 | namespace { | 
 |   struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { | 
 |     static char ID; | 
 |     Deleter() : MachineFunctionPass((intptr_t)&ID) {} | 
 |  | 
 |     const char *getPassName() const { return "Machine Code Deleter"; } | 
 |  | 
 |     bool runOnMachineFunction(MachineFunction &MF) { | 
 |       // Delete the annotation from the function now. | 
 |       MachineFunction::destruct(MF.getFunction()); | 
 |       return true; | 
 |     } | 
 |   }; | 
 |   char Deleter::ID = 0; | 
 | } | 
 |  | 
 | /// MachineCodeDeletion Pass - This pass deletes all of the machine code for | 
 | /// the current function, which should happen after the function has been | 
 | /// emitted to a .s file or to memory. | 
 | FunctionPass *llvm::createMachineCodeDeleter() { | 
 |   return new Deleter(); | 
 | } | 
 |  | 
 |  | 
 |  | 
 | //===---------------------------------------------------------------------===// | 
 | // MachineFunction implementation | 
 | //===---------------------------------------------------------------------===// | 
 |  | 
 | MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { | 
 |   MachineBasicBlock* dummy = new MachineBasicBlock(); | 
 |   LeakDetector::removeGarbageObject(dummy); | 
 |   return dummy; | 
 | } | 
 |  | 
 | void ilist_traits<MachineBasicBlock>::transferNodesFromList( | 
 |             iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, | 
 |             ilist_iterator<MachineBasicBlock> first, | 
 |             ilist_iterator<MachineBasicBlock> last) { | 
 |   // If splicing withing the same function, no change. | 
 |   if (Parent == toList.Parent) return; | 
 |    | 
 |   for (; first != last; ++first) | 
 |     first->setParent(toList.Parent); | 
 | } | 
 |  | 
 | MachineFunction::MachineFunction(const Function *F, | 
 |                                  const TargetMachine &TM) | 
 |   : Annotation(MF_AID), Fn(F), Target(TM) { | 
 |   RegInfo = new MachineRegisterInfo(*TM.getRegisterInfo()); | 
 |   MFInfo = 0; | 
 |   FrameInfo = new MachineFrameInfo(*TM.getFrameInfo()); | 
 |   ConstantPool = new MachineConstantPool(TM.getTargetData()); | 
 |    | 
 |   // Set up jump table. | 
 |   const TargetData &TD = *TM.getTargetData(); | 
 |   bool IsPic = TM.getRelocationModel() == Reloc::PIC_; | 
 |   unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); | 
 |   unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty) | 
 |                              : TD.getPointerABIAlignment(); | 
 |   JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment); | 
 |    | 
 |   BasicBlocks.Parent = this; | 
 | } | 
 |  | 
 | MachineFunction::~MachineFunction() { | 
 |   BasicBlocks.clear(); | 
 |   delete RegInfo; | 
 |   delete MFInfo; | 
 |   delete FrameInfo; | 
 |   delete ConstantPool; | 
 |   delete JumpTableInfo; | 
 | } | 
 |  | 
 |  | 
 | /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and | 
 | /// recomputes them.  This guarantees that the MBB numbers are sequential, | 
 | /// dense, and match the ordering of the blocks within the function.  If a | 
 | /// specific MachineBasicBlock is specified, only that block and those after | 
 | /// it are renumbered. | 
 | void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { | 
 |   if (empty()) { MBBNumbering.clear(); return; } | 
 |   MachineFunction::iterator MBBI, E = end(); | 
 |   if (MBB == 0) | 
 |     MBBI = begin(); | 
 |   else | 
 |     MBBI = MBB; | 
 |    | 
 |   // Figure out the block number this should have. | 
 |   unsigned BlockNo = 0; | 
 |   if (MBBI != begin()) | 
 |     BlockNo = prior(MBBI)->getNumber()+1; | 
 |    | 
 |   for (; MBBI != E; ++MBBI, ++BlockNo) { | 
 |     if (MBBI->getNumber() != (int)BlockNo) { | 
 |       // Remove use of the old number. | 
 |       if (MBBI->getNumber() != -1) { | 
 |         assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && | 
 |                "MBB number mismatch!"); | 
 |         MBBNumbering[MBBI->getNumber()] = 0; | 
 |       } | 
 |        | 
 |       // If BlockNo is already taken, set that block's number to -1. | 
 |       if (MBBNumbering[BlockNo]) | 
 |         MBBNumbering[BlockNo]->setNumber(-1); | 
 |  | 
 |       MBBNumbering[BlockNo] = MBBI; | 
 |       MBBI->setNumber(BlockNo); | 
 |     } | 
 |   }     | 
 |  | 
 |   // Okay, all the blocks are renumbered.  If we have compactified the block | 
 |   // numbering, shrink MBBNumbering now. | 
 |   assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); | 
 |   MBBNumbering.resize(BlockNo); | 
 | } | 
 |  | 
 |  | 
 | void MachineFunction::dump() const { print(*cerr.stream()); } | 
 |  | 
 | void MachineFunction::print(std::ostream &OS) const { | 
 |   OS << "# Machine code for " << Fn->getName () << "():\n"; | 
 |  | 
 |   // Print Frame Information | 
 |   getFrameInfo()->print(*this, OS); | 
 |    | 
 |   // Print JumpTable Information | 
 |   getJumpTableInfo()->print(OS); | 
 |  | 
 |   // Print Constant Pool | 
 |   getConstantPool()->print(OS); | 
 |    | 
 |   const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); | 
 |    | 
 |   if (!RegInfo->livein_empty()) { | 
 |     OS << "Live Ins:"; | 
 |     for (MachineRegisterInfo::livein_iterator | 
 |          I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { | 
 |       if (TRI) | 
 |         OS << " " << TRI->getName(I->first); | 
 |       else | 
 |         OS << " Reg #" << I->first; | 
 |        | 
 |       if (I->second) | 
 |         OS << " in VR#" << I->second << " "; | 
 |     } | 
 |     OS << "\n"; | 
 |   } | 
 |   if (!RegInfo->liveout_empty()) { | 
 |     OS << "Live Outs:"; | 
 |     for (MachineRegisterInfo::liveout_iterator | 
 |          I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) | 
 |       if (TRI) | 
 |         OS << " " << TRI->getName(*I); | 
 |       else | 
 |         OS << " Reg #" << *I; | 
 |     OS << "\n"; | 
 |   } | 
 |    | 
 |   for (const_iterator BB = begin(); BB != end(); ++BB) | 
 |     BB->print(OS); | 
 |  | 
 |   OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; | 
 | } | 
 |  | 
 | /// CFGOnly flag - This is used to control whether or not the CFG graph printer | 
 | /// prints out the contents of basic blocks or not.  This is acceptable because | 
 | /// this code is only really used for debugging purposes. | 
 | /// | 
 | static bool CFGOnly = false; | 
 |  | 
 | namespace llvm { | 
 |   template<> | 
 |   struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { | 
 |     static std::string getGraphName(const MachineFunction *F) { | 
 |       return "CFG for '" + F->getFunction()->getName() + "' function"; | 
 |     } | 
 |  | 
 |     static std::string getNodeLabel(const MachineBasicBlock *Node, | 
 |                                     const MachineFunction *Graph) { | 
 |       if (CFGOnly && Node->getBasicBlock() && | 
 |           !Node->getBasicBlock()->getName().empty()) | 
 |         return Node->getBasicBlock()->getName() + ":"; | 
 |  | 
 |       std::ostringstream Out; | 
 |       if (CFGOnly) { | 
 |         Out << Node->getNumber() << ':'; | 
 |         return Out.str(); | 
 |       } | 
 |  | 
 |       Node->print(Out); | 
 |  | 
 |       std::string OutStr = Out.str(); | 
 |       if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); | 
 |  | 
 |       // Process string output to make it nicer... | 
 |       for (unsigned i = 0; i != OutStr.length(); ++i) | 
 |         if (OutStr[i] == '\n') {                            // Left justify | 
 |           OutStr[i] = '\\'; | 
 |           OutStr.insert(OutStr.begin()+i+1, 'l'); | 
 |         } | 
 |       return OutStr; | 
 |     } | 
 |   }; | 
 | } | 
 |  | 
 | void MachineFunction::viewCFG() const | 
 | { | 
 | #ifndef NDEBUG | 
 |   ViewGraph(this, "mf" + getFunction()->getName()); | 
 | #else | 
 |   cerr << "SelectionDAG::viewGraph is only available in debug builds on " | 
 |        << "systems with Graphviz or gv!\n"; | 
 | #endif // NDEBUG | 
 | } | 
 |  | 
 | void MachineFunction::viewCFGOnly() const | 
 | { | 
 |   CFGOnly = true; | 
 |   viewCFG(); | 
 |   CFGOnly = false; | 
 | } | 
 |  | 
 | // The next two methods are used to construct and to retrieve | 
 | // the MachineCodeForFunction object for the given function. | 
 | // construct() -- Allocates and initializes for a given function and target | 
 | // get()       -- Returns a handle to the object. | 
 | //                This should not be called before "construct()" | 
 | //                for a given Function. | 
 | // | 
 | MachineFunction& | 
 | MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) | 
 | { | 
 |   assert(Fn->getAnnotation(MF_AID) == 0 && | 
 |          "Object already exists for this function!"); | 
 |   MachineFunction* mcInfo = new MachineFunction(Fn, Tar); | 
 |   Fn->addAnnotation(mcInfo); | 
 |   return *mcInfo; | 
 | } | 
 |  | 
 | void MachineFunction::destruct(const Function *Fn) { | 
 |   bool Deleted = Fn->deleteAnnotation(MF_AID); | 
 |   assert(Deleted && "Machine code did not exist for function!");  | 
 |   Deleted = Deleted; // silence warning when no assertions. | 
 | } | 
 |  | 
 | MachineFunction& MachineFunction::get(const Function *F) | 
 | { | 
 |   MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); | 
 |   assert(mc && "Call construct() method first to allocate the object"); | 
 |   return *mc; | 
 | } | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineFrameInfo implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | /// CreateFixedObject - Create a new object at a fixed location on the stack. | 
 | /// All fixed objects should be created before other objects are created for | 
 | /// efficiency. By default, fixed objects are immutable. This returns an | 
 | /// index with a negative value. | 
 | /// | 
 | int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, | 
 |                                         bool Immutable) { | 
 |   assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); | 
 |   Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); | 
 |   return -++NumFixedObjects; | 
 | } | 
 |  | 
 |  | 
 | void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ | 
 |   int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); | 
 |  | 
 |   for (unsigned i = 0, e = Objects.size(); i != e; ++i) { | 
 |     const StackObject &SO = Objects[i]; | 
 |     OS << "  <fi #" << (int)(i-NumFixedObjects) << ">: "; | 
 |     if (SO.Size == ~0ULL) { | 
 |       OS << "dead\n"; | 
 |       continue; | 
 |     } | 
 |     if (SO.Size == 0) | 
 |       OS << "variable sized"; | 
 |     else | 
 |       OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); | 
 |     OS << " alignment is " << SO.Alignment << " byte" | 
 |        << (SO.Alignment != 1 ? "s," : ","); | 
 |  | 
 |     if (i < NumFixedObjects) | 
 |       OS << " fixed"; | 
 |     if (i < NumFixedObjects || SO.SPOffset != -1) { | 
 |       int64_t Off = SO.SPOffset - ValOffset; | 
 |       OS << " at location [SP"; | 
 |       if (Off > 0) | 
 |         OS << "+" << Off; | 
 |       else if (Off < 0) | 
 |         OS << Off; | 
 |       OS << "]"; | 
 |     } | 
 |     OS << "\n"; | 
 |   } | 
 |  | 
 |   if (HasVarSizedObjects) | 
 |     OS << "  Stack frame contains variable sized objects\n"; | 
 | } | 
 |  | 
 | void MachineFrameInfo::dump(const MachineFunction &MF) const { | 
 |   print(MF, *cerr.stream()); | 
 | } | 
 |  | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineJumpTableInfo implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | /// getJumpTableIndex - Create a new jump table entry in the jump table info | 
 | /// or return an existing one. | 
 | /// | 
 | unsigned MachineJumpTableInfo::getJumpTableIndex( | 
 |                                const std::vector<MachineBasicBlock*> &DestBBs) { | 
 |   assert(!DestBBs.empty() && "Cannot create an empty jump table!"); | 
 |   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) | 
 |     if (JumpTables[i].MBBs == DestBBs) | 
 |       return i; | 
 |    | 
 |   JumpTables.push_back(MachineJumpTableEntry(DestBBs)); | 
 |   return JumpTables.size()-1; | 
 | } | 
 |  | 
 |  | 
 | void MachineJumpTableInfo::print(std::ostream &OS) const { | 
 |   // FIXME: this is lame, maybe we could print out the MBB numbers or something | 
 |   // like {1, 2, 4, 5, 3, 0} | 
 |   for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { | 
 |     OS << "  <jt #" << i << "> has " << JumpTables[i].MBBs.size()  | 
 |        << " entries\n"; | 
 |   } | 
 | } | 
 |  | 
 | void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } | 
 |  | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | //  MachineConstantPool implementation | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | const Type *MachineConstantPoolEntry::getType() const { | 
 |   if (isMachineConstantPoolEntry()) | 
 |       return Val.MachineCPVal->getType(); | 
 |   return Val.ConstVal->getType(); | 
 | } | 
 |  | 
 | MachineConstantPool::~MachineConstantPool() { | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) | 
 |     if (Constants[i].isMachineConstantPoolEntry()) | 
 |       delete Constants[i].Val.MachineCPVal; | 
 | } | 
 |  | 
 | /// getConstantPoolIndex - Create a new entry in the constant pool or return | 
 | /// an existing one.  User must specify an alignment in bytes for the object. | 
 | /// | 
 | unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,  | 
 |                                                    unsigned Alignment) { | 
 |   assert(Alignment && "Alignment must be specified!"); | 
 |   if (Alignment > PoolAlignment) PoolAlignment = Alignment; | 
 |    | 
 |   // Check to see if we already have this constant. | 
 |   // | 
 |   // FIXME, this could be made much more efficient for large constant pools. | 
 |   unsigned AlignMask = (1 << Alignment)-1; | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) | 
 |     if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0) | 
 |       return i; | 
 |    | 
 |   unsigned Offset = 0; | 
 |   if (!Constants.empty()) { | 
 |     Offset = Constants.back().getOffset(); | 
 |     Offset += TD->getABITypeSize(Constants.back().getType()); | 
 |     Offset = (Offset+AlignMask)&~AlignMask; | 
 |   } | 
 |    | 
 |   Constants.push_back(MachineConstantPoolEntry(C, Offset)); | 
 |   return Constants.size()-1; | 
 | } | 
 |  | 
 | unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, | 
 |                                                    unsigned Alignment) { | 
 |   assert(Alignment && "Alignment must be specified!"); | 
 |   if (Alignment > PoolAlignment) PoolAlignment = Alignment; | 
 |    | 
 |   // Check to see if we already have this constant. | 
 |   // | 
 |   // FIXME, this could be made much more efficient for large constant pools. | 
 |   unsigned AlignMask = (1 << Alignment)-1; | 
 |   int Idx = V->getExistingMachineCPValue(this, Alignment); | 
 |   if (Idx != -1) | 
 |     return (unsigned)Idx; | 
 |    | 
 |   unsigned Offset = 0; | 
 |   if (!Constants.empty()) { | 
 |     Offset = Constants.back().getOffset(); | 
 |     Offset += TD->getABITypeSize(Constants.back().getType()); | 
 |     Offset = (Offset+AlignMask)&~AlignMask; | 
 |   } | 
 |    | 
 |   Constants.push_back(MachineConstantPoolEntry(V, Offset)); | 
 |   return Constants.size()-1; | 
 | } | 
 |  | 
 |  | 
 | void MachineConstantPool::print(std::ostream &OS) const { | 
 |   for (unsigned i = 0, e = Constants.size(); i != e; ++i) { | 
 |     OS << "  <cp #" << i << "> is"; | 
 |     if (Constants[i].isMachineConstantPoolEntry()) | 
 |       Constants[i].Val.MachineCPVal->print(OS); | 
 |     else | 
 |       OS << *(Value*)Constants[i].Val.ConstVal; | 
 |     OS << " , offset=" << Constants[i].getOffset(); | 
 |     OS << "\n"; | 
 |   } | 
 | } | 
 |  | 
 | void MachineConstantPool::dump() const { print(*cerr.stream()); } |