| //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by Chris Lattner and is distributed under |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the SmallPtrSet class. See SmallPtrSet.h for an |
| // overview of the algorithm. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/Support/MathExtras.h" |
| using namespace llvm; |
| |
| bool SmallPtrSetImpl::insert(void *Ptr) { |
| if (isSmall()) { |
| // Check to see if it is already in the set. |
| for (void **APtr = SmallArray, **E = SmallArray+NumElements; |
| APtr != E; ++APtr) |
| if (*APtr == Ptr) |
| return false; |
| |
| // Nope, there isn't. If we stay small, just 'pushback' now. |
| if (NumElements < CurArraySize-1) { |
| SmallArray[NumElements++] = Ptr; |
| return true; |
| } |
| // Otherwise, hit the big set case, which will call grow. |
| } |
| |
| // If more than 3/4 of the array is full, grow. |
| if (NumElements*4 >= CurArraySize*3 || |
| CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) |
| Grow(); |
| |
| // Okay, we know we have space. Find a hash bucket. |
| void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); |
| if (*Bucket == Ptr) return false; // Already inserted, good. |
| |
| // Otherwise, insert it! |
| if (*Bucket == getTombstoneMarker()) |
| --NumTombstones; |
| *Bucket = Ptr; |
| ++NumElements; // Track density. |
| return true; |
| } |
| |
| bool SmallPtrSetImpl::erase(void *Ptr) { |
| if (isSmall()) { |
| // Check to see if it is in the set. |
| for (void **APtr = SmallArray, **E = SmallArray+NumElements; |
| APtr != E; ++APtr) |
| if (*APtr == Ptr) { |
| // If it is in the set, replace this element. |
| *APtr = E[-1]; |
| E[-1] = getEmptyMarker(); |
| --NumElements; |
| return true; |
| } |
| |
| return false; |
| } |
| |
| // Okay, we know we have space. Find a hash bucket. |
| void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); |
| if (*Bucket != Ptr) return false; // Not in the set? |
| |
| // Set this as a tombstone. |
| *Bucket = getTombstoneMarker(); |
| --NumElements; |
| ++NumTombstones; |
| return true; |
| } |
| |
| void * const *SmallPtrSetImpl::FindBucketFor(void *Ptr) const { |
| unsigned Bucket = Hash(Ptr); |
| unsigned ArraySize = CurArraySize; |
| unsigned ProbeAmt = 1; |
| void *const *Array = CurArray; |
| void *const *Tombstone = 0; |
| while (1) { |
| // Found Ptr's bucket? |
| if (Array[Bucket] == Ptr) |
| return Array+Bucket; |
| |
| // If we found an empty bucket, the pointer doesn't exist in the set. |
| // Return a tombstone if we've seen one so far, or the empty bucket if |
| // not. |
| if (Array[Bucket] == getEmptyMarker()) |
| return Tombstone ? Tombstone : Array+Bucket; |
| |
| // If this is a tombstone, remember it. If Ptr ends up not in the set, we |
| // prefer to return it than something that would require more probing. |
| if (Array[Bucket] == getTombstoneMarker() && !Tombstone) |
| Tombstone = Array+Bucket; // Remember the first tombstone found. |
| |
| // It's a hash collision or a tombstone. Reprobe. |
| Bucket = (Bucket + ProbeAmt++) & (ArraySize-1); |
| } |
| } |
| |
| /// Grow - Allocate a larger backing store for the buckets and move it over. |
| /// |
| void SmallPtrSetImpl::Grow() { |
| // Allocate at twice as many buckets, but at least 128. |
| unsigned OldSize = CurArraySize; |
| unsigned NewSize = OldSize < 64 ? 128 : OldSize*2; |
| |
| void **OldBuckets = CurArray; |
| bool WasSmall = isSmall(); |
| |
| // Install the new array. Clear all the buckets to empty. |
| CurArray = new void*[NewSize+1]; |
| CurArraySize = NewSize; |
| memset(CurArray, -1, NewSize*sizeof(void*)); |
| |
| // The end pointer, always valid, is set to a valid element to help the |
| // iterator. |
| CurArray[NewSize] = 0; |
| |
| // Copy over all the elements. |
| if (WasSmall) { |
| // Small sets store their elements in order. |
| for (void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements; |
| BucketPtr != E; ++BucketPtr) { |
| void *Elt = *BucketPtr; |
| *const_cast<void**>(FindBucketFor(Elt)) = Elt; |
| } |
| } else { |
| // Copy over all valid entries. |
| for (void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize; |
| BucketPtr != E; ++BucketPtr) { |
| // Copy over the element if it is valid. |
| void *Elt = *BucketPtr; |
| if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) |
| *const_cast<void**>(FindBucketFor(Elt)) = Elt; |
| } |
| |
| delete [] OldBuckets; |
| NumTombstones = 0; |
| } |
| } |
| |
| SmallPtrSetImpl::SmallPtrSetImpl(const SmallPtrSetImpl& that) { |
| NumElements = that.NumElements; |
| NumTombstones = 0; |
| if (that.isSmall()) { |
| CurArraySize = that.CurArraySize; |
| CurArray = &SmallArray[0]; |
| // Copy the entire contents of the array, including the -1's and the null |
| // terminator. |
| memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1)); |
| } else { |
| CurArraySize = that.NumElements < 64 ? 128 : that.CurArraySize*2; |
| CurArray = new void*[CurArraySize+1]; |
| memset(CurArray, -1, CurArraySize*sizeof(void*)); |
| |
| // The end pointer, always valid, is set to a valid element to help the |
| // iterator. |
| CurArray[CurArraySize] = 0; |
| |
| // Copy over all valid entries. |
| for (void **BucketPtr = that.CurArray, **E = that.CurArray+CurArraySize; |
| BucketPtr != E; ++BucketPtr) { |
| // Copy over the element if it is valid. |
| void *Elt = *BucketPtr; |
| if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) |
| *const_cast<void**>(FindBucketFor(Elt)) = Elt; |
| } |
| } |
| } |
| |
| /// CopyFrom - implement operator= from a smallptrset that has the same pointer |
| /// type, but may have a different small size. |
| void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) { |
| // Allocate space if needed or clear the current elements out of the array. |
| if (CurArraySize < RHS.size()*2) { |
| if (!isSmall()) |
| delete [] CurArray; |
| |
| NumElements = NumTombstones = 0; |
| |
| // Get a power of two larger than twice the RHS size. |
| CurArraySize = 1 << Log2_32(RHS.size()*4); |
| |
| // Install the new array. Clear all the buckets to empty. |
| CurArray = new void*[CurArraySize+1]; |
| memset(CurArray, -1, CurArraySize*sizeof(void*)); |
| |
| // The end pointer, always valid, is set to a valid element to help the |
| // iterator. |
| CurArray[CurArraySize] = 0; |
| |
| } else if (!empty()) { |
| clear(); |
| } |
| |
| // Now that we know we have enough space, and that the current array is empty, |
| // copy over all the elements from the RHS. |
| for (void **BucketPtr = RHS.CurArray, **E = RHS.CurArray+RHS.CurArraySize; |
| BucketPtr != E; ++BucketPtr) { |
| // Copy over the element if it is valid. |
| void *Elt = *BucketPtr; |
| if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) { |
| if (isSmall()) |
| SmallArray[NumElements++] = Elt; |
| else |
| *const_cast<void**>(FindBucketFor(Elt)) = Elt; |
| } |
| } |
| |
| if (!isSmall()) |
| NumElements = RHS.NumElements; |
| } |