In inline asm treat indirect 'X' constraint as 'm'.
This may not be right in all cases, but it's better
than asserting which it was doing before. PR 7528.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108268 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
index d323c16..b6bd199 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
@@ -5522,10 +5522,12 @@
break;
}
- if (OpInfo.ConstraintType == TargetLowering::C_Other) {
- assert(!OpInfo.isIndirect &&
- "Don't know how to handle indirect other inputs yet!");
+ // Treat indirect 'X' constraint as memory.
+ if (OpInfo.ConstraintType == TargetLowering::C_Other &&
+ OpInfo.isIndirect)
+ OpInfo.ConstraintType = TargetLowering::C_Memory;
+ if (OpInfo.ConstraintType == TargetLowering::C_Other) {
std::vector<SDValue> Ops;
TLI.LowerAsmOperandForConstraint(InOperandVal, OpInfo.ConstraintCode[0],
Ops, DAG);