In inline asm treat indirect 'X' constraint as 'm'.
This may not be right in all cases, but it's better
than asserting which it was doing before.  PR 7528.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108268 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
index d323c16..b6bd199 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
@@ -5522,10 +5522,12 @@
         break;
       }
 
-      if (OpInfo.ConstraintType == TargetLowering::C_Other) {
-        assert(!OpInfo.isIndirect &&
-               "Don't know how to handle indirect other inputs yet!");
+      // Treat indirect 'X' constraint as memory.
+      if (OpInfo.ConstraintType == TargetLowering::C_Other && 
+          OpInfo.isIndirect) 
+        OpInfo.ConstraintType = TargetLowering::C_Memory;
 
+      if (OpInfo.ConstraintType == TargetLowering::C_Other) {
         std::vector<SDValue> Ops;
         TLI.LowerAsmOperandForConstraint(InOperandVal, OpInfo.ConstraintCode[0],
                                          Ops, DAG);