Add stack spill / reload instructions for DTriple and DQuad register classes, which
were missed for no reason. This fixes PR13377


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@161299 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/ARM/2012-08-04-DtripleSpillReload.ll b/test/CodeGen/ARM/2012-08-04-DtripleSpillReload.ll
new file mode 100644
index 0000000..e4ad45b
--- /dev/null
+++ b/test/CodeGen/ARM/2012-08-04-DtripleSpillReload.ll
@@ -0,0 +1,174 @@
+; RUN: llc < %s
+; PR13377
+
+target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:64:128-a0:0:64-n32-S64"
+target triple = "armv7-none-linux-gnueabi"
+
+%0 = type { <4 x float> }
+
+define arm_aapcs_vfpcc void @foo(float, i1 zeroext, i1 zeroext) nounwind uwtable {
+  br i1 undef, label %4, label %5
+
+; <label>:4                                       ; preds = %3
+  unreachable
+
+; <label>:5                                       ; preds = %3
+  br i1 undef, label %7, label %6
+
+; <label>:6                                       ; preds = %5
+  unreachable
+
+; <label>:7                                       ; preds = %5
+  br i1 undef, label %8, label %10
+
+; <label>:8                                       ; preds = %7
+  br i1 undef, label %9, label %10
+
+; <label>:9                                       ; preds = %8
+  br i1 undef, label %11, label %10
+
+; <label>:10                                      ; preds = %9, %8, %7
+  unreachable
+
+; <label>:11                                      ; preds = %9
+  br i1 undef, label %13, label %12
+
+; <label>:12                                      ; preds = %11
+  unreachable
+
+; <label>:13                                      ; preds = %11
+  br i1 undef, label %15, label %14
+
+; <label>:14                                      ; preds = %13
+  unreachable
+
+; <label>:15                                      ; preds = %13
+  br i1 undef, label %18, label %16
+
+; <label>:16                                      ; preds = %15
+  br i1 undef, label %17, label %18
+
+; <label>:17                                      ; preds = %16
+  unreachable
+
+; <label>:18                                      ; preds = %16, %15
+  br i1 undef, label %68, label %19
+
+; <label>:19                                      ; preds = %18
+  br label %20
+
+; <label>:20                                      ; preds = %20, %19
+  br i1 undef, label %21, label %20
+
+; <label>:21                                      ; preds = %20
+  br i1 undef, label %22, label %68
+
+; <label>:22                                      ; preds = %21
+  br i1 undef, label %23, label %24
+
+; <label>:23                                      ; preds = %22
+  unreachable
+
+; <label>:24                                      ; preds = %22
+  br i1 undef, label %26, label %25
+
+; <label>:25                                      ; preds = %24
+  unreachable
+
+; <label>:26                                      ; preds = %24
+  br i1 undef, label %28, label %27
+
+; <label>:27                                      ; preds = %26
+  unreachable
+
+; <label>:28                                      ; preds = %26
+  br i1 undef, label %29, label %30, !prof !0
+
+; <label>:29                                      ; preds = %28
+  br label %30
+
+; <label>:30                                      ; preds = %29, %28
+  br i1 undef, label %31, label %32, !prof !0
+
+; <label>:31                                      ; preds = %30
+  br label %32
+
+; <label>:32                                      ; preds = %31, %30
+  br i1 undef, label %34, label %33
+
+; <label>:33                                      ; preds = %32
+  unreachable
+
+; <label>:34                                      ; preds = %32
+  br i1 undef, label %35, label %36, !prof !0
+
+; <label>:35                                      ; preds = %34
+  br label %36
+
+; <label>:36                                      ; preds = %35, %34
+  br i1 undef, label %37, label %38, !prof !0
+
+; <label>:37                                      ; preds = %36
+  br label %38
+
+; <label>:38                                      ; preds = %37, %36
+  br i1 undef, label %39, label %67
+
+; <label>:39                                      ; preds = %38
+  br i1 undef, label %40, label %41
+
+; <label>:40                                      ; preds = %39
+  br i1 undef, label %64, label %41
+
+; <label>:41                                      ; preds = %40, %39
+  br i1 undef, label %64, label %42
+
+; <label>:42                                      ; preds = %41
+  %43 = fadd <4 x float> undef, undef
+  %44 = fadd <4 x float> undef, undef
+  %45 = fmul <4 x float> undef, undef
+  %46 = fmul <4 x float> %45, %43
+  %47 = fmul <4 x float> undef, %44
+  %48 = load <4 x float>* undef, align 8, !tbaa !1
+  %49 = bitcast <4 x float> %48 to <2 x i64>
+  %50 = shufflevector <2 x i64> %49, <2 x i64> undef, <1 x i32> <i32 1>
+  %51 = bitcast <1 x i64> %50 to <2 x float>
+  %52 = shufflevector <2 x float> %51, <2 x float> undef, <4 x i32> zeroinitializer
+  %53 = bitcast <4 x float> %52 to <2 x i64>
+  %54 = shufflevector <2 x i64> %53, <2 x i64> undef, <1 x i32> zeroinitializer
+  %55 = bitcast <1 x i64> %54 to <2 x float>
+  %56 = extractelement <2 x float> %55, i32 0
+  %57 = insertelement <4 x float> undef, float %56, i32 2
+  %58 = insertelement <4 x float> %57, float 1.000000e+00, i32 3
+  %59 = fsub <4 x float> %47, %58
+  %60 = fmul <4 x float> undef, undef
+  %61 = fmul <4 x float> %59, %60
+  %62 = fmul <4 x float> %61, <float 6.000000e+01, float 6.000000e+01, float 6.000000e+01, float 6.000000e+01>
+  %63 = fadd <4 x float> %47, %62
+  store <4 x float> %46, <4 x float>* undef, align 8, !tbaa !1
+  call arm_aapcs_vfpcc  void @bar(%0* undef, float 0.000000e+00) nounwind
+  call arm_aapcs_vfpcc  void @bar(%0* undef, float 0.000000e+00) nounwind
+  store <4 x float> %63, <4 x float>* undef, align 8, !tbaa !1
+  unreachable
+
+; <label>:64                                      ; preds = %41, %40
+  br i1 undef, label %65, label %66
+
+; <label>:65                                      ; preds = %64
+  unreachable
+
+; <label>:66                                      ; preds = %64
+  unreachable
+
+; <label>:67                                      ; preds = %38
+  unreachable
+
+; <label>:68                                      ; preds = %21, %18
+  ret void
+}
+
+declare arm_aapcs_vfpcc void @bar(%0*, float)
+
+!0 = metadata !{metadata !"branch_weights", i32 64, i32 4}
+!1 = metadata !{metadata !"omnipotent char", metadata !2}
+!2 = metadata !{metadata !"Simple C/C++ TBAA"}