eliminate the ostream version of CheckBitcodeOutputToConsole,
change the raw_ostream one to take the raw_ostream byref instead
of byptr. Prune #includes, eliminate a use of Streams.h
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79863 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/bugpoint/ToolRunner.h b/tools/bugpoint/ToolRunner.h
index 3e3d7d5..39b0bbf 100644
--- a/tools/bugpoint/ToolRunner.h
+++ b/tools/bugpoint/ToolRunner.h
@@ -20,6 +20,7 @@
#include "llvm/ADT/Triple.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/SystemUtils.h"
+#include "llvm/System/Path.h"
#include <exception>
#include <vector>
diff --git a/tools/llvm-as/llvm-as.cpp b/tools/llvm-as/llvm-as.cpp
index 06b3ad2..487e904 100644
--- a/tools/llvm-as/llvm-as.cpp
+++ b/tools/llvm-as/llvm-as.cpp
@@ -114,7 +114,7 @@
sys::RemoveFileOnSignal(sys::Path(OutputFilename));
if (!DisableOutput)
- if (Force || !CheckBitcodeOutputToConsole(Out.get(), true))
+ if (Force || !CheckBitcodeOutputToConsole(*Out, true))
WriteBitcodeToFile(M.get(), *Out);
return 0;
}
diff --git a/tools/lto/LTOCodeGenerator.cpp b/tools/lto/LTOCodeGenerator.cpp
index f47eb49..e868ee3 100644
--- a/tools/lto/LTOCodeGenerator.cpp
+++ b/tools/lto/LTOCodeGenerator.cpp
@@ -36,6 +36,7 @@
#include "llvm/Support/StandardPasses.h"
#include "llvm/Support/SystemUtils.h"
#include "llvm/System/Host.h"
+#include "llvm/System/Program.h"
#include "llvm/System/Signals.h"
#include "llvm/Target/SubtargetFeature.h"
#include "llvm/Target/TargetOptions.h"
diff --git a/tools/opt/opt.cpp b/tools/opt/opt.cpp
index ffe53d5..64c5e92 100644
--- a/tools/opt/opt.cpp
+++ b/tools/opt/opt.cpp
@@ -395,9 +395,8 @@
// If the output is set to be emitted to standard out, and standard out is a
// console, print out a warning message and refuse to do it. We don't
// impress anyone by spewing tons of binary goo to a terminal.
- if (!Force && !NoOutput && CheckBitcodeOutputToConsole(Out,!Quiet)) {
+ if (!Force && !NoOutput && CheckBitcodeOutputToConsole(*Out, !Quiet))
NoOutput = true;
- }
// Create a PassManager to hold and optimize the collection of passes we are
// about to build...