Normalize Subtarget constructors to take a target triple string instead of
Module*.

Also, dropped uses of TargetMachine where unnecessary. The only target which
still takes a TargetMachine& is Mips, I would appreciate it if someone would
normalize this to match other targets.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77918 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/Sparc/SparcSubtarget.cpp b/lib/Target/Sparc/SparcSubtarget.cpp
index aaddbff..8a88cc0 100644
--- a/lib/Target/Sparc/SparcSubtarget.cpp
+++ b/lib/Target/Sparc/SparcSubtarget.cpp
@@ -22,7 +22,7 @@
                           cl::desc("Enable V9 instructions in the V8 target"));
 }
 
-SparcSubtarget::SparcSubtarget(const Module &M, const std::string &FS) {
+SparcSubtarget::SparcSubtarget(const std::string &TT, const std::string &FS) {
   // Set the default features.
   IsV9 = false;
   V8DeprecatedInsts = false;
diff --git a/lib/Target/Sparc/SparcSubtarget.h b/lib/Target/Sparc/SparcSubtarget.h
index e5a5ba4..4377034 100644
--- a/lib/Target/Sparc/SparcSubtarget.h
+++ b/lib/Target/Sparc/SparcSubtarget.h
@@ -18,14 +18,13 @@
 #include <string>
 
 namespace llvm {
-  class Module;
-  
+
 class SparcSubtarget : public TargetSubtarget {
   bool IsV9;
   bool V8DeprecatedInsts;
   bool IsVIS;
 public:
-  SparcSubtarget(const Module &M, const std::string &FS);
+  SparcSubtarget(const std::string &TT, const std::string &FS);
 
   bool isV9() const { return IsV9; }
   bool isVIS() const { return IsVIS; }
diff --git a/lib/Target/Sparc/SparcTargetMachine.cpp b/lib/Target/Sparc/SparcTargetMachine.cpp
index 17a419f..48924d6 100644
--- a/lib/Target/Sparc/SparcTargetMachine.cpp
+++ b/lib/Target/Sparc/SparcTargetMachine.cpp
@@ -34,7 +34,7 @@
                                        const std::string &FS)
   : LLVMTargetMachine(T),
     DataLayout("E-p:32:32-f128:128:128"),
-    Subtarget(M, FS), TLInfo(*this), InstrInfo(Subtarget),
+    Subtarget(M.getTargetTriple(), FS), TLInfo(*this), InstrInfo(Subtarget),
     FrameInfo(TargetFrameInfo::StackGrowsDown, 8, 0) {
 }