Fix PassManager stack depths.
Patch by Xiaoyi Guo!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138695 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/IPA/CallGraphSCCPass.cpp b/lib/Analysis/IPA/CallGraphSCCPass.cpp
index b6f9f0b..963da75 100644
--- a/lib/Analysis/IPA/CallGraphSCCPass.cpp
+++ b/lib/Analysis/IPA/CallGraphSCCPass.cpp
@@ -44,8 +44,8 @@
class CGPassManager : public ModulePass, public PMDataManager {
public:
static char ID;
- explicit CGPassManager(int Depth)
- : ModulePass(ID), PMDataManager(Depth) { }
+ explicit CGPassManager()
+ : ModulePass(ID), PMDataManager() { }
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
@@ -543,7 +543,7 @@
PMDataManager *PMD = PMS.top();
// [1] Create new Call Graph Pass Manager
- CGP = new CGPassManager(PMD->getDepth() + 1);
+ CGP = new CGPassManager();
// [2] Set up new manager's top level manager
PMTopLevelManager *TPM = PMD->getTopLevelManager();