Fix PassManager stack depths.

Patch by Xiaoyi Guo!


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@138695 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/IPA/CallGraphSCCPass.cpp b/lib/Analysis/IPA/CallGraphSCCPass.cpp
index b6f9f0b..963da75 100644
--- a/lib/Analysis/IPA/CallGraphSCCPass.cpp
+++ b/lib/Analysis/IPA/CallGraphSCCPass.cpp
@@ -44,8 +44,8 @@
 class CGPassManager : public ModulePass, public PMDataManager {
 public:
   static char ID;
-  explicit CGPassManager(int Depth) 
-    : ModulePass(ID), PMDataManager(Depth) { }
+  explicit CGPassManager() 
+    : ModulePass(ID), PMDataManager() { }
 
   /// run - Execute all of the passes scheduled for execution.  Keep track of
   /// whether any of the passes modifies the module, and if so, return true.
@@ -543,7 +543,7 @@
     PMDataManager *PMD = PMS.top();
 
     // [1] Create new Call Graph Pass Manager
-    CGP = new CGPassManager(PMD->getDepth() + 1);
+    CGP = new CGPassManager();
 
     // [2] Set up new manager's top level manager
     PMTopLevelManager *TPM = PMD->getTopLevelManager();