Use VLDM / VSTM to spill/reload 128-bit Neon registers
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78468 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMISelDAGToDAG.cpp b/lib/Target/ARM/ARMISelDAGToDAG.cpp
index 8e73a43..3304900 100644
--- a/lib/Target/ARM/ARMISelDAGToDAG.cpp
+++ b/lib/Target/ARM/ARMISelDAGToDAG.cpp
@@ -78,6 +78,8 @@
SDValue &Offset, SDValue &Opc);
bool SelectAddrMode3Offset(SDValue Op, SDValue N,
SDValue &Offset, SDValue &Opc);
+ bool SelectAddrMode4(SDValue Op, SDValue N, SDValue &Addr,
+ SDValue &Mode);
bool SelectAddrMode5(SDValue Op, SDValue N, SDValue &Base,
SDValue &Offset);
bool SelectAddrMode6(SDValue Op, SDValue N, SDValue &Addr, SDValue &Update,
@@ -383,6 +385,12 @@
return true;
}
+bool ARMDAGToDAGISel::SelectAddrMode4(SDValue Op, SDValue N,
+ SDValue &Addr, SDValue &Mode) {
+ Addr = N;
+ Mode = CurDAG->getTargetConstant(0, MVT::i32);
+ return true;
+}
bool ARMDAGToDAGISel::SelectAddrMode5(SDValue Op, SDValue N,
SDValue &Base, SDValue &Offset) {