Eliminate IntrinsicLowering from TargetMachine.
Make the CBE and V9 backends create their own, since they're the only ones that use it.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26974 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/IA64/IA64TargetMachine.cpp b/lib/Target/IA64/IA64TargetMachine.cpp
index 9757b99..4c7af41 100644
--- a/lib/Target/IA64/IA64TargetMachine.cpp
+++ b/lib/Target/IA64/IA64TargetMachine.cpp
@@ -15,7 +15,6 @@
#include "IA64.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
-#include "llvm/CodeGen/IntrinsicLowering.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Target/TargetOptions.h"
@@ -76,9 +75,8 @@
/// IA64TargetMachine ctor - Create an LP64 architecture model
///
-IA64TargetMachine::IA64TargetMachine(const Module &M, IntrinsicLowering *IL,
- const std::string &FS)
- : TargetMachine("IA64", IL, true),
+IA64TargetMachine::IA64TargetMachine(const Module &M, const std::string &FS)
+ : TargetMachine("IA64", true),
FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
TLInfo(*this) { // FIXME? check this stuff
}