Use PassManagerBase instead of FunctionPassManager for functions
that merely add passes. This allows them to be used with either
FunctionPassManager or PassManager, or even with a custom new
kind of pass manager.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@48256 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/Sparc/SparcTargetMachine.cpp b/lib/Target/Sparc/SparcTargetMachine.cpp
index bef34e6..38f6d6a 100644
--- a/lib/Target/Sparc/SparcTargetMachine.cpp
+++ b/lib/Target/Sparc/SparcTargetMachine.cpp
@@ -61,7 +61,7 @@
 #endif
 }
 
-bool SparcTargetMachine::addInstSelector(FunctionPassManager &PM, bool Fast) {
+bool SparcTargetMachine::addInstSelector(PassManagerBase &PM, bool Fast) {
   PM.add(createSparcISelDag(*this));
   return false;
 }
@@ -69,13 +69,13 @@
 /// addPreEmitPass - This pass may be implemented by targets that want to run
 /// passes immediately before machine code is emitted.  This should return
 /// true if -print-machineinstrs should print out the code after the passes.
-bool SparcTargetMachine::addPreEmitPass(FunctionPassManager &PM, bool Fast) {
+bool SparcTargetMachine::addPreEmitPass(PassManagerBase &PM, bool Fast) {
   PM.add(createSparcFPMoverPass(*this));
   PM.add(createSparcDelaySlotFillerPass(*this));
   return true;
 }
 
-bool SparcTargetMachine::addAssemblyEmitter(FunctionPassManager &PM, bool Fast, 
+bool SparcTargetMachine::addAssemblyEmitter(PassManagerBase &PM, bool Fast, 
                                             std::ostream &Out) {
   // Output assembly language.
   PM.add(createSparcCodePrinterPass(Out, *this));