Description for the new shufflevector instruction I'm adding.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27502 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/docs/LangRef.html b/docs/LangRef.html
index ab0d66d..d0304f9 100644
--- a/docs/LangRef.html
+++ b/docs/LangRef.html
@@ -111,6 +111,7 @@
<li><a href="#i_vselect">'<tt>vselect</tt>' Instruction</a></li>
<li><a href="#i_extractelement">'<tt>extractelement</tt>' Instruction</a></li>
<li><a href="#i_insertelement">'<tt>insertelement</tt>' Instruction</a></li>
+ <li><a href="#i_shufflevector">'<tt>shufflevector</tt>' Instruction</a></li>
<li><a href="#i_call">'<tt>call</tt>' Instruction</a></li>
<li><a href="#i_va_arg">'<tt>va_arg</tt>' Instruction</a></li>
</ol>
@@ -1135,6 +1136,12 @@
<dd>Perform the <a href="#i_insertelement">insertelement
operation</a> on constants.
+
+ <dt><b><tt>shufflevector ( VEC1, VEC2, IDXMASK )</tt></b></dt>
+
+ <dd>Perform the <a href="#i_shufflevector">shufflevector
+ operation</a> on constants.
+
<dt><b><tt>OPCODE ( LHS, RHS )</tt></b></dt>
<dd>Perform the specified operation of the LHS and RHS constants. OPCODE may
@@ -2608,6 +2615,58 @@
</pre>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_shufflevector">'<tt>shufflevector</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <n x uint> <mask> <i>; yields <n x <ty>></i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>shufflevector</tt>' instruction constructs a permutation of elements
+from two input vectors, returning a vector of the same type.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first two operands of a '<tt>shufflevector</tt>' instruction are vectors
+with types that match each other and types that match the result of the
+instruction. The third argument is a shuffle mask, which has the same number
+of elements as the other vector type, but whose element type is always 'uint'.
+</p>
+
+<p>
+The shuffle mask operand is required to be a constant vector with either
+constant integer or undef values.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+The elements of the two input vectors are numbered from left to right across
+both of the vectors. The shuffle mask operand specifies, for each element of
+the result vector, which element of the two input registers the result element
+gets. The element selector may be undef (meaning "don't care") and the second
+operand may be undef if performing a shuffle from only one vector.
+</p>
+
+<h5>Example:</h5>
+
+<pre>
+ %result = shufflevector <4 x int> %v1, <4 x int> %v2, <4 x uint> <uint 0, uint 4, uint 1, uint 5> <i>; yields <4 x int></i>
+ %result = shufflevector <4 x int> %v1, <4 x int> undef, <4 x uint> <uint 0, uint 1, uint 2, uint 3> <i>; yields <4 x int></i> - Identity shuffle.
+</pre>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">