Fix a bug in LowerV2I64Splat, which generated a BUILD_VECTOR for which there was
no pattern.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@142130 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/CellSPU/SPUISelLowering.cpp b/lib/Target/CellSPU/SPUISelLowering.cpp
index 19327d8..08ebb92 100644
--- a/lib/Target/CellSPU/SPUISelLowering.cpp
+++ b/lib/Target/CellSPU/SPUISelLowering.cpp
@@ -1752,9 +1752,11 @@
// Both upper and lower are special, lower to a constant pool load:
if (lower_special && upper_special) {
- SDValue SplatValCN = DAG.getConstant(SplatVal, MVT::i64);
- return DAG.getNode(ISD::BUILD_VECTOR, dl, MVT::v2i64,
- SplatValCN, SplatValCN);
+ SDValue UpperVal = DAG.getConstant(upper, MVT::i32);
+ SDValue LowerVal = DAG.getConstant(lower, MVT::i32);
+ SDValue BV = DAG.getNode(ISD::BUILD_VECTOR, dl, MVT::v4i32,
+ UpperVal, LowerVal, UpperVal, LowerVal);
+ return DAG.getNode(ISD::BITCAST, dl, OpVT, BV);
}
SDValue LO32;