[AVX] VEXTRACTF128 support. This commit includes patterns for
matching EXTRACT_SUBVECTOR to VEXTRACTF128 along with support routines
to examine and translate index values. VINSERTF128 comes next. With
these two in place we can begin supporting more AVX operations as
INSERT/EXTRACT can be used as a fallback when 256-bit support is not
available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124797 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index c14e9db..048b88d 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -3262,6 +3262,25 @@
return true;
}
+/// isVEXTRACTF128Index - Return true if the specified
+/// EXTRACT_SUBVECTOR operand specifies a vector extract that is
+/// suitable for input to VEXTRACTF128.
+bool X86::isVEXTRACTF128Index(SDNode *N) {
+ if (!isa<ConstantSDNode>(N->getOperand(1).getNode()))
+ return false;
+
+ // The index should be aligned on a 128-bit boundary.
+ uint64_t Index =
+ cast<ConstantSDNode>(N->getOperand(1).getNode())->getZExtValue();
+
+ unsigned VL = N->getValueType(0).getVectorNumElements();
+ unsigned VBits = N->getValueType(0).getSizeInBits();
+ unsigned ElSize = VBits / VL;
+ bool Result = (Index * ElSize) % 128 == 0;
+
+ return Result;
+}
+
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified VECTOR_SHUFFLE mask with PSHUF* and SHUFP* instructions.
unsigned X86::getShuffleSHUFImmediate(SDNode *N) {
@@ -3330,6 +3349,24 @@
return (Val - i) * EltSize;
}
+/// getExtractVEXTRACTF128Immediate - Return the appropriate immediate
+/// to extract the specified EXTRACT_SUBVECTOR index with VEXTRACTF128
+/// instructions.
+unsigned X86::getExtractVEXTRACTF128Immediate(SDNode *N) {
+ if (!isa<ConstantSDNode>(N->getOperand(1).getNode()))
+ llvm_unreachable("Illegal extract subvector for VEXTRACTF128");
+
+ uint64_t Index =
+ cast<ConstantSDNode>(N->getOperand(1).getNode())->getZExtValue();
+
+ EVT VecVT = N->getOperand(0).getValueType();
+ EVT ElVT = VecVT.getVectorElementType();
+
+ unsigned NumElemsPerChunk = 128 / ElVT.getSizeInBits();
+
+ return Index / NumElemsPerChunk;
+}
+
/// isZeroNode - Returns true if Elt is a constant zero or a floating point
/// constant +0.0.
bool X86::isZeroNode(SDValue Elt) {