untangle a TargetAsmInfo hack where ELFTargetAsmInfo would create a
'unnamed' bss section, but some impls would want a named one. Since
they don't have consistent behavior, just make each target do their
own thing, instead of doing something "sortof common" then having
targets change immutable objects later.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77165 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCTargetAsmInfo.cpp b/lib/Target/PowerPC/PPCTargetAsmInfo.cpp
index 0a5530e..c85dddf 100644
--- a/lib/Target/PowerPC/PPCTargetAsmInfo.cpp
+++ b/lib/Target/PowerPC/PPCTargetAsmInfo.cpp
@@ -50,13 +50,11 @@
}
const char *
-PPCDarwinTargetAsmInfo::getEHGlobalPrefix() const
-{
+PPCDarwinTargetAsmInfo::getEHGlobalPrefix() const {
const PPCSubtarget* Subtarget = &TM.getSubtarget<PPCSubtarget>();
if (Subtarget->getDarwinVers() > 9)
return PrivateGlobalPrefix;
- else
- return "";
+ return "";
}
PPCLinuxTargetAsmInfo::PPCLinuxTargetAsmInfo(const PPCTargetMachine &TM) :
@@ -74,9 +72,8 @@
BSSSection = "\t.section\t\".sbss\",\"aw\",@nobits";
// PPC/Linux normally uses named section for BSS.
- BSSSection_ = getNamedSection("\t.bss",
- SectionFlags::Writable | SectionFlags::BSS,
- /* Override */ true);
+ BSSSection_ = getNamedSection("\t.bss",
+ SectionFlags::Writable | SectionFlags::BSS);
// Debug Information
AbsoluteDebugSectionOffsets = true;