Split foldMemoryOperand into public non-virtual and protected virtual
parts, and add target-independent code to add/preserve
MachineMemOperands.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60488 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMInstrInfo.h b/lib/Target/ARM/ARMInstrInfo.h
index cdf068f..7afeb84 100644
--- a/lib/Target/ARM/ARMInstrInfo.h
+++ b/lib/Target/ARM/ARMInstrInfo.h
@@ -211,15 +211,15 @@
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI) const;
- virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const;
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const;
- virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr* LoadMI) const {
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const {
return 0;
}