Tiny cosmetic change to use the same style for all of the while loops in
the normalize routine, especially the empty while loops.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151050 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Support/Triple.cpp b/lib/Support/Triple.cpp
index 72f3131..ae69c60 100644
--- a/lib/Support/Triple.cpp
+++ b/lib/Support/Triple.cpp
@@ -414,7 +414,8 @@
// components to the right.
for (unsigned i = Pos; !CurrentComponent.empty(); ++i) {
// Skip over any fixed components.
- while (i < array_lengthof(Found) && Found[i]) ++i;
+ while (i < array_lengthof(Found) && Found[i])
+ ++i;
// Place the component at the new position, getting the component
// that was at this position - it will be moved right.
std::swap(CurrentComponent, Components[i]);
@@ -442,7 +443,8 @@
Components.push_back(CurrentComponent);
// Advance Idx to the component's new position.
- while (++Idx < array_lengthof(Found) && Found[Idx]) {}
+ while (++Idx < array_lengthof(Found) && Found[Idx])
+ ;
} while (Idx < Pos); // Add more until the final position is reached.
}
assert(Pos < Components.size() && Components[Pos] == Comp &&