Improve MachineMemOperand handling.
 - Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
   This eliminates MachineInstr's std::list member and allows the data to be
   created by isel and live for the remainder of codegen, avoiding a lot of
   copying and unnecessary translation. This also shrinks MemSDNode.
 - Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
   fields for MachineMemOperands.
 - Change MemSDNode to have a MachineMemOperand member instead of its own
   fields with the same information. This introduces some redundancy, but
   it's more consistent with what MachineInstr will eventually want.
 - Ignore alignment when searching for redundant loads for CSE, but remember
   the greatest alignment.

Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82794 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/TargetInstrInfoImpl.cpp b/lib/CodeGen/TargetInstrInfoImpl.cpp
index f184cb7..ab67cd2 100644
--- a/lib/CodeGen/TargetInstrInfoImpl.cpp
+++ b/lib/CodeGen/TargetInstrInfoImpl.cpp
@@ -17,6 +17,7 @@
 #include "llvm/CodeGen/MachineFrameInfo.h"
 #include "llvm/CodeGen/MachineInstr.h"
 #include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineMemOperand.h"
 #include "llvm/CodeGen/PseudoSourceValue.h"
 #include "llvm/Support/ErrorHandling.h"
 #include "llvm/Support/raw_ostream.h"
@@ -203,11 +204,11 @@
          "Folded a use to a non-load!");
   const MachineFrameInfo &MFI = *MF.getFrameInfo();
   assert(MFI.getObjectOffset(FrameIndex) != -1);
-  MachineMemOperand MMO(PseudoSourceValue::getFixedStack(FrameIndex),
-                        Flags,
-                        /*Offset=*/0,
-                        MFI.getObjectSize(FrameIndex),
-                        MFI.getObjectAlignment(FrameIndex));
+  MachineMemOperand *MMO =
+    MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FrameIndex),
+                            Flags, /*Offset=*/0,
+                            MFI.getObjectSize(FrameIndex),
+                            MFI.getObjectAlignment(FrameIndex));
   NewMI->addMemOperand(MF, MMO);
 
   return NewMI;
@@ -232,9 +233,8 @@
   if (!NewMI) return 0;
 
   // Copy the memoperands from the load to the folded instruction.
-  for (std::list<MachineMemOperand>::iterator I = LoadMI->memoperands_begin(),
-       E = LoadMI->memoperands_end(); I != E; ++I)
-    NewMI->addMemOperand(MF, *I);
+  NewMI->setMemRefs(LoadMI->memoperands_begin(),
+                    LoadMI->memoperands_end());
 
   return NewMI;
 }