add an API so target-independent codegen can determine if a constant
pool entry will require relocations against it.  I implemented this
conservatively for ARM, someone who is knowledgable about it should
see if this can be improved.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76678 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index 599efb8..e6ae7dc 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -539,10 +539,29 @@
 
 const Type *MachineConstantPoolEntry::getType() const {
   if (isMachineConstantPoolEntry())
-      return Val.MachineCPVal->getType();
+    return Val.MachineCPVal->getType();
   return Val.ConstVal->getType();
 }
 
+
+unsigned MachineConstantPoolEntry::getRelocatationInfo() const {
+  if (isMachineConstantPoolEntry())
+    return Val.MachineCPVal->getRelocatationInfo();
+  
+  // FIXME: This API sucks.
+  
+  // If no relocations, return 0.
+  if (!Val.ConstVal->ContainsRelocations())
+    return 0;
+
+  // If it contains no global relocations, return 1.
+  if (!Val.ConstVal->ContainsRelocations(Reloc::Global))
+    return 1;
+
+  // Otherwise, it has general relocations.
+  return 2;
+}
+
 MachineConstantPool::~MachineConstantPool() {
   for (unsigned i = 0, e = Constants.size(); i != e; ++i)
     if (Constants[i].isMachineConstantPoolEntry())