Update SlotIndexes after updateTerminator() possibly removes instructions. I am
really trying to avoid piping SlotIndexes through to RemoveBranch() and friends.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174869 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index 2534a74..7457cd5 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -693,8 +693,32 @@
     }
 
   ReplaceUsesOfBlockWith(Succ, NMBB);
+
+  // If updateTerminator() removes instructions, we need to remove them from
+  // SlotIndexes.
+  SmallVector<MachineInstr*, 4> Terminators;
+  if (Indexes) {
+    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
+         I != E; ++I)
+      Terminators.push_back(I);
+  }
+
   updateTerminator();
 
+  if (Indexes) {
+    SmallVector<MachineInstr*, 4> NewTerminators;
+    for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
+         I != E; ++I)
+      NewTerminators.push_back(I);
+
+    for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
+        E = Terminators.end(); I != E; ++I) {
+      if (std::find(NewTerminators.begin(), NewTerminators.end(), *I) ==
+          NewTerminators.end())
+       Indexes->removeMachineInstrFromMaps(*I);
+    }
+  }
+
   // Insert unconditional "jump Succ" instruction in NMBB if necessary.
   NMBB->addSuccessor(Succ);
   if (!NMBB->isLayoutSuccessor(Succ)) {