Pretty print shuffle mask operand.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44837 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index 38987d9..a93a41d 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -3855,6 +3855,19 @@
cerr << ":" << RN;
}
+ if (!isTargetOpcode() && getOpcode() == ISD::VECTOR_SHUFFLE) {
+ SDNode *Mask = getOperand(2).Val;
+ cerr << "<";
+ for (unsigned i = 0, e = Mask->getNumOperands(); i != e; ++i) {
+ if (i) cerr << ",";
+ if (Mask->getOperand(i).getOpcode() == ISD::UNDEF)
+ cerr << "u";
+ else
+ cerr << cast<ConstantSDNode>(Mask->getOperand(i))->getValue();
+ }
+ cerr << ">";
+ }
+
if (const ConstantSDNode *CSDN = dyn_cast<ConstantSDNode>(this)) {
cerr << "<" << CSDN->getValue() << ">";
} else if (const ConstantFPSDNode *CSDN = dyn_cast<ConstantFPSDNode>(this)) {