strength reduce a ton of type equality tests to check the typeid (Through
the new predicates I added) instead of going through a context and doing a
pointer comparison. Besides being cheaper, this allows a smart compiler
to turn the if sequence into a switch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83297 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
index 3d1c221..a3560a7 100644
--- a/lib/CodeGen/MachineInstr.cpp
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -239,7 +239,7 @@
OS << getImm();
break;
case MachineOperand::MO_FPImmediate:
- if (getFPImm()->getType() == Type::getFloatTy(getFPImm()->getContext()))
+ if (getFPImm()->getType()->isFloatTy())
OS << getFPImm()->getValueAPF().convertToFloat();
else
OS << getFPImm()->getValueAPF().convertToDouble();