Add to RuntimeDyld support different object formats

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135037 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
new file mode 100644
index 0000000..bcdfb04
--- /dev/null
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -0,0 +1,152 @@
+//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Interface for the implementations of runtime dynamic linker facilities.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_RUNTIME_DYLD_IMPL_H
+#define LLVM_RUNTIME_DYLD_IMPL_H
+
+#include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/Object/MachOObject.h"
+#include "llvm/ADT/StringMap.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include "llvm/Support/Format.h"
+#include "llvm/Support/Memory.h"
+#include "llvm/Support/MemoryBuffer.h"
+#include "llvm/Support/system_error.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+
+using namespace llvm;
+using namespace llvm::object;
+
+namespace llvm {
+class RuntimeDyldImpl {
+protected:
+  unsigned CPUType;
+  unsigned CPUSubtype;
+
+  // The MemoryManager to load objects into.
+  RTDyldMemoryManager *MemMgr;
+
+  // FIXME: This all assumes we're dealing with external symbols for anything
+  //        explicitly referenced. I.e., we can index by name and things
+  //        will work out. In practice, this may not be the case, so we
+  //        should find a way to effectively generalize.
+
+  // For each function, we have a MemoryBlock of it's instruction data.
+  StringMap<sys::MemoryBlock> Functions;
+
+  // Master symbol table. As modules are loaded and external symbols are
+  // resolved, their addresses are stored here.
+  StringMap<uint8_t*> SymbolTable;
+
+  bool HasError;
+  std::string ErrorStr;
+
+  // Set the error state and record an error string.
+  bool Error(const Twine &Msg) {
+    ErrorStr = Msg.str();
+    HasError = true;
+    return true;
+  }
+
+  void extractFunction(StringRef Name, uint8_t *StartAddress,
+                       uint8_t *EndAddress);
+
+public:
+  RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
+
+  virtual ~RuntimeDyldImpl();
+
+  virtual bool loadObject(MemoryBuffer *InputBuffer) = 0;
+
+  void *getSymbolAddress(StringRef Name) {
+    // FIXME: Just look up as a function for now. Overly simple of course.
+    // Work in progress.
+    return SymbolTable.lookup(Name);
+  }
+
+  void resolveRelocations();
+
+  virtual void reassignSymbolAddress(StringRef Name, uint8_t *Addr) = 0;
+
+  // Is the linker in an error state?
+  bool hasError() { return HasError; }
+
+  // Mark the error condition as handled and continue.
+  void clearError() { HasError = false; }
+
+  // Get the error message.
+  StringRef getErrorString() { return ErrorStr; }
+
+  virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
+};
+
+
+class RuntimeDyldMachO : public RuntimeDyldImpl {
+
+  // For each symbol, keep a list of relocations based on it. Anytime
+  // its address is reassigned (the JIT re-compiled the function, e.g.),
+  // the relocations get re-resolved.
+  struct RelocationEntry {
+    std::string Target;     // Object this relocation is contained in.
+    uint64_t    Offset;     // Offset into the object for the relocation.
+    uint32_t    Data;       // Second word of the raw macho relocation entry.
+    int64_t     Addend;     // Addend encoded in the instruction itself, if any.
+    bool        isResolved; // Has this relocation been resolved previously?
+
+    RelocationEntry(StringRef t, uint64_t offset, uint32_t data, int64_t addend)
+      : Target(t), Offset(offset), Data(data), Addend(addend),
+        isResolved(false) {}
+  };
+  typedef SmallVector<RelocationEntry, 4> RelocationList;
+  StringMap<RelocationList> Relocations;
+
+  // FIXME: Also keep a map of all the relocations contained in an object. Use
+  // this to dynamically answer whether all of the relocations in it have
+  // been resolved or not.
+
+  bool resolveRelocation(uint8_t *Address, uint8_t *Value, bool isPCRel,
+                         unsigned Type, unsigned Size);
+  bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+                               unsigned Type, unsigned Size);
+  bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+                            unsigned Type, unsigned Size);
+
+  bool loadSegment32(const MachOObject *Obj,
+                     const MachOObject::LoadCommandInfo *SegmentLCI,
+                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+  bool loadSegment64(const MachOObject *Obj,
+                     const MachOObject::LoadCommandInfo *SegmentLCI,
+                     const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+
+public:
+  RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
+
+  bool loadObject(MemoryBuffer *InputBuffer);
+
+  void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
+
+  static bool isKnownFormat(const MemoryBuffer *InputBuffer);
+
+  bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
+    return isKnownFormat(InputBuffer);
+  };
+};
+
+} // end namespace llvm
+
+
+#endif