Add a flag to the struct type finder to collect only those types which have
names. This saves collecting types we normally don't care about.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155300 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Linker/LinkModules.cpp b/lib/Linker/LinkModules.cpp
index 765fcc8..630289b 100644
--- a/lib/Linker/LinkModules.cpp
+++ b/lib/Linker/LinkModules.cpp
@@ -595,12 +595,12 @@
// example. When the source module got loaded into the same LLVMContext, if
// it had the same type, it would have been renamed to "%foo.42 = { i32 }".
std::vector<StructType*> SrcStructTypes;
- SrcM->findUsedStructTypes(SrcStructTypes);
+ SrcM->findUsedStructTypes(SrcStructTypes, true);
SmallPtrSet<StructType*, 32> SrcStructTypesSet(SrcStructTypes.begin(),
SrcStructTypes.end());
std::vector<StructType*> DstStructTypes;
- DstM->findUsedStructTypes(DstStructTypes);
+ DstM->findUsedStructTypes(DstStructTypes, true);
SmallPtrSet<StructType*, 32> DstStructTypesSet(DstStructTypes.begin(),
DstStructTypes.end());