Reorganized the Sparc backend to be more modular -- each different
implementation of a Target{RegInfo, InstrInfo, Machine, etc} now has a separate
header and a separate implementation file.

This means that instead of a massive SparcInternals.h that forces a
recompilation of the whole target whenever a minor detail is changed, you should
only recompile a few files.

Note that SparcInternals.h is still around; its contents should be minimized.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10500 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/SparcV9/SparcV9SchedInfo.cpp b/lib/Target/SparcV9/SparcV9SchedInfo.cpp
index 7d8ea05..0165874 100644
--- a/lib/Target/SparcV9/SparcV9SchedInfo.cpp
+++ b/lib/Target/SparcV9/SparcV9SchedInfo.cpp
@@ -728,7 +728,7 @@
 
 
 //---------------------------------------------------------------------------
-// class UltraSparcSchedInfo 
+// class SparcSchedInfo 
 // 
 // Purpose:
 //   Scheduling information for the UltraSPARC.
@@ -737,7 +737,7 @@
 //---------------------------------------------------------------------------
 
 /*ctor*/
-UltraSparcSchedInfo::UltraSparcSchedInfo(const TargetMachine& tgt)
+SparcSchedInfo::SparcSchedInfo(const TargetMachine& tgt)
   : TargetSchedInfo(tgt,
                      (unsigned int) SPARC_NUM_SCHED_CLASSES,
 		     SparcRUsageDesc,
@@ -764,7 +764,7 @@
 }
 
 void
-UltraSparcSchedInfo::initializeResources()
+SparcSchedInfo::initializeResources()
 {
   // Compute TargetSchedInfo::instrRUsages and TargetSchedInfo::issueGaps
   TargetSchedInfo::initializeResources();