Reorganized the Sparc backend to be more modular -- each different
implementation of a Target{RegInfo, InstrInfo, Machine, etc} now has a separate
header and a separate implementation file.

This means that instead of a massive SparcInternals.h that forces a
recompilation of the whole target whenever a minor detail is changed, you should
only recompile a few files.

Note that SparcInternals.h is still around; its contents should be minimized.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10500 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/SparcV9/SparcV9TargetMachine.h b/lib/Target/SparcV9/SparcV9TargetMachine.h
new file mode 100644
index 0000000..c8a6116
--- /dev/null
+++ b/lib/Target/SparcV9/SparcV9TargetMachine.h
@@ -0,0 +1,59 @@
+//===-- SparcTargetMachine.h - Define TargetMachine for Sparc ---*- C++ -*-===//
+// 
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// 
+//===----------------------------------------------------------------------===//
+// 
+// This file declares the primary interface to machine description for the
+// UltraSPARC.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SPARC_TARGETMACHINE_H
+#define SPARC_TARGETMACHINE_H
+
+#include "llvm/PassManager.h"
+#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "SparcInstrInfo.h"
+#include "SparcInternals.h"
+#include "SparcRegInfo.h"
+#include "SparcFrameInfo.h"
+
+namespace llvm {
+
+class SparcTargetMachine : public TargetMachine {
+  SparcInstrInfo instrInfo;
+  SparcSchedInfo schedInfo;
+  SparcRegInfo   regInfo;
+  SparcFrameInfo frameInfo;
+  SparcCacheInfo cacheInfo;
+public:
+  SparcTargetMachine();
+
+  virtual const TargetInstrInfo  &getInstrInfo() const { return instrInfo; }
+  virtual const TargetSchedInfo  &getSchedInfo() const { return schedInfo; }
+  virtual const TargetRegInfo    &getRegInfo()   const { return regInfo; }
+  virtual const TargetFrameInfo  &getFrameInfo() const { return frameInfo; }
+  virtual const TargetCacheInfo  &getCacheInfo() const { return cacheInfo; }
+
+  virtual bool addPassesToEmitAssembly(PassManager &PM, std::ostream &Out);
+  virtual bool addPassesToJITCompile(FunctionPassManager &PM);
+  virtual bool addPassesToEmitMachineCode(FunctionPassManager &PM,
+                                          MachineCodeEmitter &MCE);
+  virtual void replaceMachineCodeForFunction(void *Old, void *New);
+
+  /// getJITStubForFunction - Create or return a stub for the specified
+  /// function.  This stub acts just like the specified function, except that it
+  /// allows the "address" of the function to be taken without having to
+  /// generate code for it.
+  ///
+  ///virtual void *getJITStubForFunction(Function *F, MachineCodeEmitter &MCE);
+};
+
+} // End llvm namespace
+
+#endif