Make classes in anonymous namespaces use VISIBILITY_HIDDEN to help reduce
LLVM's footprint and speed up linking.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33941 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/ValueNumbering.cpp b/lib/Analysis/ValueNumbering.cpp
index 5c57fb7..963ccb9 100644
--- a/lib/Analysis/ValueNumbering.cpp
+++ b/lib/Analysis/ValueNumbering.cpp
@@ -19,6 +19,7 @@
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
+#include "llvm/Support/Compiler.h"
using namespace llvm;
// Register the ValueNumbering interface, providing a nice name to refer to.
@@ -48,7 +49,8 @@
/// lexically identical expressions. This does not require any ahead of time
/// analysis, so it is a very fast default implementation.
///
- struct BasicVN : public ImmutablePass, public ValueNumbering {
+ struct VISIBILITY_HIDDEN BasicVN
+ : public ImmutablePass, public ValueNumbering {
/// getEqualNumberNodes - Return nodes with the same value number as the
/// specified Value. This fills in the argument vector with any equal
/// values.
@@ -69,7 +71,7 @@
/// BVNImpl - Implement BasicVN in terms of a visitor class that
/// handles the different types of instructions as appropriate.
///
- struct BVNImpl : public InstVisitor<BVNImpl> {
+ struct VISIBILITY_HIDDEN BVNImpl : public InstVisitor<BVNImpl> {
std::vector<Value*> &RetVals;
BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}