Move getInitialFrameState() to TargetFrameInfo
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119754 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/CellSPU/SPUFrameInfo.cpp b/lib/Target/CellSPU/SPUFrameInfo.cpp
index b1a09ad..114d858 100644
--- a/lib/Target/CellSPU/SPUFrameInfo.cpp
+++ b/lib/Target/CellSPU/SPUFrameInfo.cpp
@@ -248,3 +248,10 @@
}
}
}
+
+void SPUFrameInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const {
+ // Initial state of the frame pointer is R1.
+ MachineLocation Dst(MachineLocation::VirtualFP);
+ MachineLocation Src(SPU::R1, 0);
+ Moves.push_back(MachineMove(0, Dst, Src));
+}