Check in LLVM r95781.
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
new file mode 100644
index 0000000..f141c56
--- /dev/null
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -0,0 +1,769 @@
+//===-- MachineFunction.cpp -----------------------------------------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Collect native machine code information for a function.  This allows
+// target-specific information about the generated code to be stored with each
+// function.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/DerivedTypes.h"
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/Config/config.h"
+#include "llvm/CodeGen/MachineConstantPool.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/MC/MCAsmInfo.h"
+#include "llvm/MC/MCContext.h"
+#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Target/TargetData.h"
+#include "llvm/Target/TargetLowering.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetFrameInfo.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/GraphWriter.h"
+#include "llvm/Support/raw_ostream.h"
+using namespace llvm;
+
+namespace {
+  struct Printer : public MachineFunctionPass {
+    static char ID;
+
+    raw_ostream &OS;
+    const std::string Banner;
+
+    Printer(raw_ostream &os, const std::string &banner) 
+      : MachineFunctionPass(&ID), OS(os), Banner(banner) {}
+
+    const char *getPassName() const { return "MachineFunction Printer"; }
+
+    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+      AU.setPreservesAll();
+      MachineFunctionPass::getAnalysisUsage(AU);
+    }
+
+    bool runOnMachineFunction(MachineFunction &MF) {
+      OS << "# " << Banner << ":\n";
+      MF.print(OS);
+      return false;
+    }
+  };
+  char Printer::ID = 0;
+}
+
+/// Returns a newly-created MachineFunction Printer pass. The default banner is
+/// empty.
+///
+FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS,
+                                                     const std::string &Banner){
+  return new Printer(OS, Banner);
+}
+
+//===----------------------------------------------------------------------===//
+// MachineFunction implementation
+//===----------------------------------------------------------------------===//
+
+// Out of line virtual method.
+MachineFunctionInfo::~MachineFunctionInfo() {}
+
+void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
+  MBB->getParent()->DeleteMachineBasicBlock(MBB);
+}
+
+MachineFunction::MachineFunction(Function *F, const TargetMachine &TM,
+                                 unsigned FunctionNum)
+  : Fn(F), Target(TM) {
+  if (TM.getRegisterInfo())
+    RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
+                  MachineRegisterInfo(*TM.getRegisterInfo());
+  else
+    RegInfo = 0;
+  MFInfo = 0;
+  FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
+                  MachineFrameInfo(*TM.getFrameInfo());
+  ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
+                     MachineConstantPool(TM.getTargetData());
+  Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
+  FunctionNumber = FunctionNum;
+  JumpTableInfo = 0;
+}
+
+MachineFunction::~MachineFunction() {
+  BasicBlocks.clear();
+  InstructionRecycler.clear(Allocator);
+  BasicBlockRecycler.clear(Allocator);
+  if (RegInfo) {
+    RegInfo->~MachineRegisterInfo();
+    Allocator.Deallocate(RegInfo);
+  }
+  if (MFInfo) {
+    MFInfo->~MachineFunctionInfo();
+    Allocator.Deallocate(MFInfo);
+  }
+  FrameInfo->~MachineFrameInfo();         Allocator.Deallocate(FrameInfo);
+  ConstantPool->~MachineConstantPool();   Allocator.Deallocate(ConstantPool);
+  
+  if (JumpTableInfo) {
+    JumpTableInfo->~MachineJumpTableInfo();
+    Allocator.Deallocate(JumpTableInfo);
+  }
+}
+
+/// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
+/// does already exist, allocate one.
+MachineJumpTableInfo *MachineFunction::
+getOrCreateJumpTableInfo(unsigned EntryKind) {
+  if (JumpTableInfo) return JumpTableInfo;
+  
+  JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
+    MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
+  return JumpTableInfo;
+}
+
+/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
+/// recomputes them.  This guarantees that the MBB numbers are sequential,
+/// dense, and match the ordering of the blocks within the function.  If a
+/// specific MachineBasicBlock is specified, only that block and those after
+/// it are renumbered.
+void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
+  if (empty()) { MBBNumbering.clear(); return; }
+  MachineFunction::iterator MBBI, E = end();
+  if (MBB == 0)
+    MBBI = begin();
+  else
+    MBBI = MBB;
+  
+  // Figure out the block number this should have.
+  unsigned BlockNo = 0;
+  if (MBBI != begin())
+    BlockNo = prior(MBBI)->getNumber()+1;
+  
+  for (; MBBI != E; ++MBBI, ++BlockNo) {
+    if (MBBI->getNumber() != (int)BlockNo) {
+      // Remove use of the old number.
+      if (MBBI->getNumber() != -1) {
+        assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
+               "MBB number mismatch!");
+        MBBNumbering[MBBI->getNumber()] = 0;
+      }
+      
+      // If BlockNo is already taken, set that block's number to -1.
+      if (MBBNumbering[BlockNo])
+        MBBNumbering[BlockNo]->setNumber(-1);
+
+      MBBNumbering[BlockNo] = MBBI;
+      MBBI->setNumber(BlockNo);
+    }
+  }    
+
+  // Okay, all the blocks are renumbered.  If we have compactified the block
+  // numbering, shrink MBBNumbering now.
+  assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
+  MBBNumbering.resize(BlockNo);
+}
+
+/// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
+/// of `new MachineInstr'.
+///
+MachineInstr *
+MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
+                                    DebugLoc DL, bool NoImp) {
+  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
+    MachineInstr(TID, DL, NoImp);
+}
+
+/// CloneMachineInstr - Create a new MachineInstr which is a copy of the
+/// 'Orig' instruction, identical in all ways except the instruction
+/// has no parent, prev, or next.
+///
+MachineInstr *
+MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
+  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
+             MachineInstr(*this, *Orig);
+}
+
+/// DeleteMachineInstr - Delete the given MachineInstr.
+///
+void
+MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
+  MI->~MachineInstr();
+  InstructionRecycler.Deallocate(Allocator, MI);
+}
+
+/// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
+/// instead of `new MachineBasicBlock'.
+///
+MachineBasicBlock *
+MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
+  return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
+             MachineBasicBlock(*this, bb);
+}
+
+/// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
+///
+void
+MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
+  assert(MBB->getParent() == this && "MBB parent mismatch!");
+  MBB->~MachineBasicBlock();
+  BasicBlockRecycler.Deallocate(Allocator, MBB);
+}
+
+MachineMemOperand *
+MachineFunction::getMachineMemOperand(const Value *v, unsigned f,
+                                      int64_t o, uint64_t s,
+                                      unsigned base_alignment) {
+  return new (Allocator.Allocate<MachineMemOperand>())
+             MachineMemOperand(v, f, o, s, base_alignment);
+}
+
+MachineMemOperand *
+MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
+                                      int64_t Offset, uint64_t Size) {
+  return new (Allocator.Allocate<MachineMemOperand>())
+             MachineMemOperand(MMO->getValue(), MMO->getFlags(),
+                               int64_t(uint64_t(MMO->getOffset()) +
+                                       uint64_t(Offset)),
+                               Size, MMO->getBaseAlignment());
+}
+
+MachineInstr::mmo_iterator
+MachineFunction::allocateMemRefsArray(unsigned long Num) {
+  return Allocator.Allocate<MachineMemOperand *>(Num);
+}
+
+std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
+MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
+                                    MachineInstr::mmo_iterator End) {
+  // Count the number of load mem refs.
+  unsigned Num = 0;
+  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
+    if ((*I)->isLoad())
+      ++Num;
+
+  // Allocate a new array and populate it with the load information.
+  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
+  unsigned Index = 0;
+  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
+    if ((*I)->isLoad()) {
+      if (!(*I)->isStore())
+        // Reuse the MMO.
+        Result[Index] = *I;
+      else {
+        // Clone the MMO and unset the store flag.
+        MachineMemOperand *JustLoad =
+          getMachineMemOperand((*I)->getValue(),
+                               (*I)->getFlags() & ~MachineMemOperand::MOStore,
+                               (*I)->getOffset(), (*I)->getSize(),
+                               (*I)->getBaseAlignment());
+        Result[Index] = JustLoad;
+      }
+      ++Index;
+    }
+  }
+  return std::make_pair(Result, Result + Num);
+}
+
+std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
+MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
+                                     MachineInstr::mmo_iterator End) {
+  // Count the number of load mem refs.
+  unsigned Num = 0;
+  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
+    if ((*I)->isStore())
+      ++Num;
+
+  // Allocate a new array and populate it with the store information.
+  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
+  unsigned Index = 0;
+  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
+    if ((*I)->isStore()) {
+      if (!(*I)->isLoad())
+        // Reuse the MMO.
+        Result[Index] = *I;
+      else {
+        // Clone the MMO and unset the load flag.
+        MachineMemOperand *JustStore =
+          getMachineMemOperand((*I)->getValue(),
+                               (*I)->getFlags() & ~MachineMemOperand::MOLoad,
+                               (*I)->getOffset(), (*I)->getSize(),
+                               (*I)->getBaseAlignment());
+        Result[Index] = JustStore;
+      }
+      ++Index;
+    }
+  }
+  return std::make_pair(Result, Result + Num);
+}
+
+void MachineFunction::dump() const {
+  print(dbgs());
+}
+
+void MachineFunction::print(raw_ostream &OS) const {
+  OS << "# Machine code for function " << Fn->getName() << ":\n";
+
+  // Print Frame Information
+  FrameInfo->print(*this, OS);
+  
+  // Print JumpTable Information
+  if (JumpTableInfo)
+    JumpTableInfo->print(OS);
+
+  // Print Constant Pool
+  ConstantPool->print(OS);
+  
+  const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
+  
+  if (RegInfo && !RegInfo->livein_empty()) {
+    OS << "Function Live Ins: ";
+    for (MachineRegisterInfo::livein_iterator
+         I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
+      if (TRI)
+        OS << "%" << TRI->getName(I->first);
+      else
+        OS << " %physreg" << I->first;
+      
+      if (I->second)
+        OS << " in reg%" << I->second;
+
+      if (llvm::next(I) != E)
+        OS << ", ";
+    }
+    OS << '\n';
+  }
+  if (RegInfo && !RegInfo->liveout_empty()) {
+    OS << "Function Live Outs: ";
+    for (MachineRegisterInfo::liveout_iterator
+         I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I){
+      if (TRI)
+        OS << '%' << TRI->getName(*I);
+      else
+        OS << "%physreg" << *I;
+
+      if (llvm::next(I) != E)
+        OS << " ";
+    }
+    OS << '\n';
+  }
+  
+  for (const_iterator BB = begin(), E = end(); BB != E; ++BB) {
+    OS << '\n';
+    BB->print(OS);
+  }
+
+  OS << "\n# End machine code for function " << Fn->getName() << ".\n\n";
+}
+
+namespace llvm {
+  template<>
+  struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
+
+  DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
+
+    static std::string getGraphName(const MachineFunction *F) {
+      return "CFG for '" + F->getFunction()->getNameStr() + "' function";
+    }
+
+    std::string getNodeLabel(const MachineBasicBlock *Node,
+                             const MachineFunction *Graph) {
+      if (isSimple () && Node->getBasicBlock() &&
+          !Node->getBasicBlock()->getName().empty())
+        return Node->getBasicBlock()->getNameStr() + ":";
+
+      std::string OutStr;
+      {
+        raw_string_ostream OSS(OutStr);
+        
+        if (isSimple())
+          OSS << Node->getNumber() << ':';
+        else
+          Node->print(OSS);
+      }
+
+      if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
+
+      // Process string output to make it nicer...
+      for (unsigned i = 0; i != OutStr.length(); ++i)
+        if (OutStr[i] == '\n') {                            // Left justify
+          OutStr[i] = '\\';
+          OutStr.insert(OutStr.begin()+i+1, 'l');
+        }
+      return OutStr;
+    }
+  };
+}
+
+void MachineFunction::viewCFG() const
+{
+#ifndef NDEBUG
+  ViewGraph(this, "mf" + getFunction()->getNameStr());
+#else
+  errs() << "SelectionDAG::viewGraph is only available in debug builds on "
+         << "systems with Graphviz or gv!\n";
+#endif // NDEBUG
+}
+
+void MachineFunction::viewCFGOnly() const
+{
+#ifndef NDEBUG
+  ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
+#else
+  errs() << "SelectionDAG::viewGraph is only available in debug builds on "
+         << "systems with Graphviz or gv!\n";
+#endif // NDEBUG
+}
+
+/// addLiveIn - Add the specified physical register as a live-in value and
+/// create a corresponding virtual register for it.
+unsigned MachineFunction::addLiveIn(unsigned PReg,
+                                    const TargetRegisterClass *RC) {
+  assert(RC->contains(PReg) && "Not the correct regclass!");
+  unsigned VReg = getRegInfo().createVirtualRegister(RC);
+  getRegInfo().addLiveIn(PReg, VReg);
+  return VReg;
+}
+
+/// getDILocation - Get the DILocation for a given DebugLoc object.
+DILocation MachineFunction::getDILocation(DebugLoc DL) const {
+  unsigned Idx = DL.getIndex();
+  assert(Idx < DebugLocInfo.DebugLocations.size() &&
+         "Invalid index into debug locations!");
+  return DILocation(DebugLocInfo.DebugLocations[Idx]);
+}
+
+
+/// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
+/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
+/// normal 'L' label is returned.
+MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, 
+                                        bool isLinkerPrivate) const {
+  assert(JumpTableInfo && "No jump tables");
+  
+  assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
+  const MCAsmInfo &MAI = *getTarget().getMCAsmInfo();
+  
+  const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() :
+                                         MAI.getPrivateGlobalPrefix();
+  SmallString<60> Name;
+  raw_svector_ostream(Name)
+    << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
+  return Ctx.GetOrCreateSymbol(Name.str());
+}
+
+
+//===----------------------------------------------------------------------===//
+//  MachineFrameInfo implementation
+//===----------------------------------------------------------------------===//
+
+/// CreateFixedObject - Create a new object at a fixed location on the stack.
+/// All fixed objects should be created before other objects are created for
+/// efficiency. By default, fixed objects are immutable. This returns an
+/// index with a negative value.
+///
+int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
+                                        bool Immutable, bool isSS) {
+  assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
+  Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable,
+                                              isSS));
+  return -++NumFixedObjects;
+}
+
+
+BitVector
+MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
+  assert(MBB && "MBB must be valid");
+  const MachineFunction *MF = MBB->getParent();
+  assert(MF && "MBB must be part of a MachineFunction");
+  const TargetMachine &TM = MF->getTarget();
+  const TargetRegisterInfo *TRI = TM.getRegisterInfo();
+  BitVector BV(TRI->getNumRegs());
+
+  // Before CSI is calculated, no registers are considered pristine. They can be
+  // freely used and PEI will make sure they are saved.
+  if (!isCalleeSavedInfoValid())
+    return BV;
+
+  for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
+    BV.set(*CSR);
+
+  // The entry MBB always has all CSRs pristine.
+  if (MBB == &MF->front())
+    return BV;
+
+  // On other MBBs the saved CSRs are not pristine.
+  const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
+  for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
+         E = CSI.end(); I != E; ++I)
+    BV.reset(I->getReg());
+
+  return BV;
+}
+
+
+void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
+  if (Objects.empty()) return;
+
+  const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
+  int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
+
+  OS << "Frame Objects:\n";
+
+  for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
+    const StackObject &SO = Objects[i];
+    OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
+    if (SO.Size == ~0ULL) {
+      OS << "dead\n";
+      continue;
+    }
+    if (SO.Size == 0)
+      OS << "variable sized";
+    else
+      OS << "size=" << SO.Size;
+    OS << ", align=" << SO.Alignment;
+
+    if (i < NumFixedObjects)
+      OS << ", fixed";
+    if (i < NumFixedObjects || SO.SPOffset != -1) {
+      int64_t Off = SO.SPOffset - ValOffset;
+      OS << ", at location [SP";
+      if (Off > 0)
+        OS << "+" << Off;
+      else if (Off < 0)
+        OS << Off;
+      OS << "]";
+    }
+    OS << "\n";
+  }
+}
+
+void MachineFrameInfo::dump(const MachineFunction &MF) const {
+  print(MF, dbgs());
+}
+
+//===----------------------------------------------------------------------===//
+//  MachineJumpTableInfo implementation
+//===----------------------------------------------------------------------===//
+
+/// getEntrySize - Return the size of each entry in the jump table.
+unsigned MachineJumpTableInfo::getEntrySize(const TargetData &TD) const {
+  // The size of a jump table entry is 4 bytes unless the entry is just the
+  // address of a block, in which case it is the pointer size.
+  switch (getEntryKind()) {
+  case MachineJumpTableInfo::EK_BlockAddress:
+    return TD.getPointerSize();
+  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
+  case MachineJumpTableInfo::EK_LabelDifference32:
+  case MachineJumpTableInfo::EK_Custom32:
+    return 4;
+  }
+  assert(0 && "Unknown jump table encoding!");
+  return ~0;
+}
+
+/// getEntryAlignment - Return the alignment of each entry in the jump table.
+unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData &TD) const {
+  // The alignment of a jump table entry is the alignment of int32 unless the
+  // entry is just the address of a block, in which case it is the pointer
+  // alignment.
+  switch (getEntryKind()) {
+  case MachineJumpTableInfo::EK_BlockAddress:
+    return TD.getPointerABIAlignment();
+  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
+  case MachineJumpTableInfo::EK_LabelDifference32:
+  case MachineJumpTableInfo::EK_Custom32:
+    return TD.getABIIntegerTypeAlignment(32);
+  }
+  assert(0 && "Unknown jump table encoding!");
+  return ~0;
+}
+
+/// getJumpTableIndex - Create a new jump table entry in the jump table info
+/// or return an existing one.
+///
+unsigned MachineJumpTableInfo::getJumpTableIndex(
+                               const std::vector<MachineBasicBlock*> &DestBBs) {
+  assert(!DestBBs.empty() && "Cannot create an empty jump table!");
+  JumpTables.push_back(MachineJumpTableEntry(DestBBs));
+  return JumpTables.size()-1;
+}
+
+
+/// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
+/// the jump tables to branch to New instead.
+bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
+                                                  MachineBasicBlock *New) {
+  assert(Old != New && "Not making a change?");
+  bool MadeChange = false;
+  for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
+    ReplaceMBBInJumpTable(i, Old, New);
+  return MadeChange;
+}
+
+/// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
+/// the jump table to branch to New instead.
+bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
+                                                 MachineBasicBlock *Old,
+                                                 MachineBasicBlock *New) {
+  assert(Old != New && "Not making a change?");
+  bool MadeChange = false;
+  MachineJumpTableEntry &JTE = JumpTables[Idx];
+  for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
+    if (JTE.MBBs[j] == Old) {
+      JTE.MBBs[j] = New;
+      MadeChange = true;
+    }
+  return MadeChange;
+}
+
+void MachineJumpTableInfo::print(raw_ostream &OS) const {
+  if (JumpTables.empty()) return;
+
+  OS << "Jump Tables:\n";
+
+  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
+    OS << "  jt#" << i << ": ";
+    for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
+      OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
+  }
+
+  OS << '\n';
+}
+
+void MachineJumpTableInfo::dump() const { print(dbgs()); }
+
+
+//===----------------------------------------------------------------------===//
+//  MachineConstantPool implementation
+//===----------------------------------------------------------------------===//
+
+const Type *MachineConstantPoolEntry::getType() const {
+  if (isMachineConstantPoolEntry())
+    return Val.MachineCPVal->getType();
+  return Val.ConstVal->getType();
+}
+
+
+unsigned MachineConstantPoolEntry::getRelocationInfo() const {
+  if (isMachineConstantPoolEntry())
+    return Val.MachineCPVal->getRelocationInfo();
+  return Val.ConstVal->getRelocationInfo();
+}
+
+MachineConstantPool::~MachineConstantPool() {
+  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
+    if (Constants[i].isMachineConstantPoolEntry())
+      delete Constants[i].Val.MachineCPVal;
+}
+
+/// CanShareConstantPoolEntry - Test whether the given two constants
+/// can be allocated the same constant pool entry.
+static bool CanShareConstantPoolEntry(Constant *A, Constant *B,
+                                      const TargetData *TD) {
+  // Handle the trivial case quickly.
+  if (A == B) return true;
+
+  // If they have the same type but weren't the same constant, quickly
+  // reject them.
+  if (A->getType() == B->getType()) return false;
+
+  // For now, only support constants with the same size.
+  if (TD->getTypeStoreSize(A->getType()) != TD->getTypeStoreSize(B->getType()))
+    return false;
+
+  // If a floating-point value and an integer value have the same encoding,
+  // they can share a constant-pool entry.
+  if (ConstantFP *AFP = dyn_cast<ConstantFP>(A))
+    if (ConstantInt *BI = dyn_cast<ConstantInt>(B))
+      return AFP->getValueAPF().bitcastToAPInt() == BI->getValue();
+  if (ConstantFP *BFP = dyn_cast<ConstantFP>(B))
+    if (ConstantInt *AI = dyn_cast<ConstantInt>(A))
+      return BFP->getValueAPF().bitcastToAPInt() == AI->getValue();
+
+  // Two vectors can share an entry if each pair of corresponding
+  // elements could.
+  if (ConstantVector *AV = dyn_cast<ConstantVector>(A))
+    if (ConstantVector *BV = dyn_cast<ConstantVector>(B)) {
+      if (AV->getType()->getNumElements() != BV->getType()->getNumElements())
+        return false;
+      for (unsigned i = 0, e = AV->getType()->getNumElements(); i != e; ++i)
+        if (!CanShareConstantPoolEntry(AV->getOperand(i),
+                                       BV->getOperand(i), TD))
+          return false;
+      return true;
+    }
+
+  // TODO: Handle other cases.
+
+  return false;
+}
+
+/// getConstantPoolIndex - Create a new entry in the constant pool or return
+/// an existing one.  User must specify the log2 of the minimum required
+/// alignment for the object.
+///
+unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 
+                                                   unsigned Alignment) {
+  assert(Alignment && "Alignment must be specified!");
+  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
+
+  // Check to see if we already have this constant.
+  //
+  // FIXME, this could be made much more efficient for large constant pools.
+  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
+    if (!Constants[i].isMachineConstantPoolEntry() &&
+        CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) {
+      if ((unsigned)Constants[i].getAlignment() < Alignment)
+        Constants[i].Alignment = Alignment;
+      return i;
+    }
+  
+  Constants.push_back(MachineConstantPoolEntry(C, Alignment));
+  return Constants.size()-1;
+}
+
+unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
+                                                   unsigned Alignment) {
+  assert(Alignment && "Alignment must be specified!");
+  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
+  
+  // Check to see if we already have this constant.
+  //
+  // FIXME, this could be made much more efficient for large constant pools.
+  int Idx = V->getExistingMachineCPValue(this, Alignment);
+  if (Idx != -1)
+    return (unsigned)Idx;
+
+  Constants.push_back(MachineConstantPoolEntry(V, Alignment));
+  return Constants.size()-1;
+}
+
+void MachineConstantPool::print(raw_ostream &OS) const {
+  if (Constants.empty()) return;
+
+  OS << "Constant Pool:\n";
+  for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
+    OS << "  cp#" << i << ": ";
+    if (Constants[i].isMachineConstantPoolEntry())
+      Constants[i].Val.MachineCPVal->print(OS);
+    else
+      OS << *(Value*)Constants[i].Val.ConstVal;
+    OS << ", align=" << Constants[i].getAlignment();
+    OS << "\n";
+  }
+}
+
+void MachineConstantPool::dump() const { print(dbgs()); }