Check in LLVM r95781.
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
new file mode 100644
index 0000000..df61c74
--- /dev/null
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -0,0 +1,1326 @@
+//===-- lib/CodeGen/MachineInstr.cpp --------------------------------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// Methods common to all machine instructions.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/Constants.h"
+#include "llvm/Function.h"
+#include "llvm/InlineAsm.h"
+#include "llvm/Type.h"
+#include "llvm/Value.h"
+#include "llvm/Assembly/Writer.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineMemOperand.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetInstrDesc.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/ErrorHandling.h"
+#include "llvm/Support/LeakDetector.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/ADT/FoldingSet.h"
+#include "llvm/Metadata.h"
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// MachineOperand Implementation
+//===----------------------------------------------------------------------===//
+
+/// AddRegOperandToRegInfo - Add this register operand to the specified
+/// MachineRegisterInfo.  If it is null, then the next/prev fields should be
+/// explicitly nulled out.
+void MachineOperand::AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo) {
+  assert(isReg() && "Can only add reg operand to use lists");
+  
+  // If the reginfo pointer is null, just explicitly null out or next/prev
+  // pointers, to ensure they are not garbage.
+  if (RegInfo == 0) {
+    Contents.Reg.Prev = 0;
+    Contents.Reg.Next = 0;
+    return;
+  }
+  
+  // Otherwise, add this operand to the head of the registers use/def list.
+  MachineOperand **Head = &RegInfo->getRegUseDefListHead(getReg());
+  
+  // For SSA values, we prefer to keep the definition at the start of the list.
+  // we do this by skipping over the definition if it is at the head of the
+  // list.
+  if (*Head && (*Head)->isDef())
+    Head = &(*Head)->Contents.Reg.Next;
+  
+  Contents.Reg.Next = *Head;
+  if (Contents.Reg.Next) {
+    assert(getReg() == Contents.Reg.Next->getReg() &&
+           "Different regs on the same list!");
+    Contents.Reg.Next->Contents.Reg.Prev = &Contents.Reg.Next;
+  }
+  
+  Contents.Reg.Prev = Head;
+  *Head = this;
+}
+
+/// RemoveRegOperandFromRegInfo - Remove this register operand from the
+/// MachineRegisterInfo it is linked with.
+void MachineOperand::RemoveRegOperandFromRegInfo() {
+  assert(isOnRegUseList() && "Reg operand is not on a use list");
+  // Unlink this from the doubly linked list of operands.
+  MachineOperand *NextOp = Contents.Reg.Next;
+  *Contents.Reg.Prev = NextOp; 
+  if (NextOp) {
+    assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
+    NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
+  }
+  Contents.Reg.Prev = 0;
+  Contents.Reg.Next = 0;
+}
+
+void MachineOperand::setReg(unsigned Reg) {
+  if (getReg() == Reg) return; // No change.
+  
+  // Otherwise, we have to change the register.  If this operand is embedded
+  // into a machine function, we need to update the old and new register's
+  // use/def lists.
+  if (MachineInstr *MI = getParent())
+    if (MachineBasicBlock *MBB = MI->getParent())
+      if (MachineFunction *MF = MBB->getParent()) {
+        RemoveRegOperandFromRegInfo();
+        Contents.Reg.RegNo = Reg;
+        AddRegOperandToRegInfo(&MF->getRegInfo());
+        return;
+      }
+        
+  // Otherwise, just change the register, no problem.  :)
+  Contents.Reg.RegNo = Reg;
+}
+
+/// ChangeToImmediate - Replace this operand with a new immediate operand of
+/// the specified value.  If an operand is known to be an immediate already,
+/// the setImm method should be used.
+void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
+  // If this operand is currently a register operand, and if this is in a
+  // function, deregister the operand from the register's use/def list.
+  if (isReg() && getParent() && getParent()->getParent() &&
+      getParent()->getParent()->getParent())
+    RemoveRegOperandFromRegInfo();
+  
+  OpKind = MO_Immediate;
+  Contents.ImmVal = ImmVal;
+}
+
+/// ChangeToRegister - Replace this operand with a new register operand of
+/// the specified value.  If an operand is known to be an register already,
+/// the setReg method should be used.
+void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
+                                      bool isKill, bool isDead, bool isUndef,
+                                      bool isDebug) {
+  // If this operand is already a register operand, use setReg to update the 
+  // register's use/def lists.
+  if (isReg()) {
+    assert(!isEarlyClobber());
+    setReg(Reg);
+  } else {
+    // Otherwise, change this to a register and set the reg#.
+    OpKind = MO_Register;
+    Contents.Reg.RegNo = Reg;
+
+    // If this operand is embedded in a function, add the operand to the
+    // register's use/def list.
+    if (MachineInstr *MI = getParent())
+      if (MachineBasicBlock *MBB = MI->getParent())
+        if (MachineFunction *MF = MBB->getParent())
+          AddRegOperandToRegInfo(&MF->getRegInfo());
+  }
+
+  IsDef = isDef;
+  IsImp = isImp;
+  IsKill = isKill;
+  IsDead = isDead;
+  IsUndef = isUndef;
+  IsEarlyClobber = false;
+  IsDebug = isDebug;
+  SubReg = 0;
+}
+
+/// isIdenticalTo - Return true if this operand is identical to the specified
+/// operand.
+bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
+  if (getType() != Other.getType() ||
+      getTargetFlags() != Other.getTargetFlags())
+    return false;
+  
+  switch (getType()) {
+  default: llvm_unreachable("Unrecognized operand type");
+  case MachineOperand::MO_Register:
+    return getReg() == Other.getReg() && isDef() == Other.isDef() &&
+           getSubReg() == Other.getSubReg();
+  case MachineOperand::MO_Immediate:
+    return getImm() == Other.getImm();
+  case MachineOperand::MO_FPImmediate:
+    return getFPImm() == Other.getFPImm();
+  case MachineOperand::MO_MachineBasicBlock:
+    return getMBB() == Other.getMBB();
+  case MachineOperand::MO_FrameIndex:
+    return getIndex() == Other.getIndex();
+  case MachineOperand::MO_ConstantPoolIndex:
+    return getIndex() == Other.getIndex() && getOffset() == Other.getOffset();
+  case MachineOperand::MO_JumpTableIndex:
+    return getIndex() == Other.getIndex();
+  case MachineOperand::MO_GlobalAddress:
+    return getGlobal() == Other.getGlobal() && getOffset() == Other.getOffset();
+  case MachineOperand::MO_ExternalSymbol:
+    return !strcmp(getSymbolName(), Other.getSymbolName()) &&
+           getOffset() == Other.getOffset();
+  case MachineOperand::MO_BlockAddress:
+    return getBlockAddress() == Other.getBlockAddress();
+  }
+}
+
+/// print - Print the specified machine operand.
+///
+void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
+  // If the instruction is embedded into a basic block, we can find the
+  // target info for the instruction.
+  if (!TM)
+    if (const MachineInstr *MI = getParent())
+      if (const MachineBasicBlock *MBB = MI->getParent())
+        if (const MachineFunction *MF = MBB->getParent())
+          TM = &MF->getTarget();
+
+  switch (getType()) {
+  case MachineOperand::MO_Register:
+    if (getReg() == 0 || TargetRegisterInfo::isVirtualRegister(getReg())) {
+      OS << "%reg" << getReg();
+    } else {
+      if (TM)
+        OS << "%" << TM->getRegisterInfo()->get(getReg()).Name;
+      else
+        OS << "%physreg" << getReg();
+    }
+
+    if (getSubReg() != 0)
+      OS << ':' << getSubReg();
+
+    if (isDef() || isKill() || isDead() || isImplicit() || isUndef() ||
+        isEarlyClobber()) {
+      OS << '<';
+      bool NeedComma = false;
+      if (isDef()) {
+        if (NeedComma) OS << ',';
+        if (isEarlyClobber())
+          OS << "earlyclobber,";
+        if (isImplicit())
+          OS << "imp-";
+        OS << "def";
+        NeedComma = true;
+      } else if (isImplicit()) {
+          OS << "imp-use";
+          NeedComma = true;
+      }
+
+      if (isKill() || isDead() || isUndef()) {
+        if (NeedComma) OS << ',';
+        if (isKill())  OS << "kill";
+        if (isDead())  OS << "dead";
+        if (isUndef()) {
+          if (isKill() || isDead())
+            OS << ',';
+          OS << "undef";
+        }
+      }
+      OS << '>';
+    }
+    break;
+  case MachineOperand::MO_Immediate:
+    OS << getImm();
+    break;
+  case MachineOperand::MO_FPImmediate:
+    if (getFPImm()->getType()->isFloatTy())
+      OS << getFPImm()->getValueAPF().convertToFloat();
+    else
+      OS << getFPImm()->getValueAPF().convertToDouble();
+    break;
+  case MachineOperand::MO_MachineBasicBlock:
+    OS << "<BB#" << getMBB()->getNumber() << ">";
+    break;
+  case MachineOperand::MO_FrameIndex:
+    OS << "<fi#" << getIndex() << '>';
+    break;
+  case MachineOperand::MO_ConstantPoolIndex:
+    OS << "<cp#" << getIndex();
+    if (getOffset()) OS << "+" << getOffset();
+    OS << '>';
+    break;
+  case MachineOperand::MO_JumpTableIndex:
+    OS << "<jt#" << getIndex() << '>';
+    break;
+  case MachineOperand::MO_GlobalAddress:
+    OS << "<ga:";
+    WriteAsOperand(OS, getGlobal(), /*PrintType=*/false);
+    if (getOffset()) OS << "+" << getOffset();
+    OS << '>';
+    break;
+  case MachineOperand::MO_ExternalSymbol:
+    OS << "<es:" << getSymbolName();
+    if (getOffset()) OS << "+" << getOffset();
+    OS << '>';
+    break;
+  case MachineOperand::MO_BlockAddress:
+    OS << '<';
+    WriteAsOperand(OS, getBlockAddress(), /*PrintType=*/false);
+    OS << '>';
+    break;
+  case MachineOperand::MO_Metadata:
+    OS << '<';
+    WriteAsOperand(OS, getMetadata(), /*PrintType=*/false);
+    OS << '>';
+    break;
+  default:
+    llvm_unreachable("Unrecognized operand type");
+  }
+  
+  if (unsigned TF = getTargetFlags())
+    OS << "[TF=" << TF << ']';
+}
+
+//===----------------------------------------------------------------------===//
+// MachineMemOperand Implementation
+//===----------------------------------------------------------------------===//
+
+MachineMemOperand::MachineMemOperand(const Value *v, unsigned int f,
+                                     int64_t o, uint64_t s, unsigned int a)
+  : Offset(o), Size(s), V(v),
+    Flags((f & 7) | ((Log2_32(a) + 1) << 3)) {
+  assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
+  assert((isLoad() || isStore()) && "Not a load/store!");
+}
+
+/// Profile - Gather unique data for the object.
+///
+void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
+  ID.AddInteger(Offset);
+  ID.AddInteger(Size);
+  ID.AddPointer(V);
+  ID.AddInteger(Flags);
+}
+
+void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) {
+  // The Value and Offset may differ due to CSE. But the flags and size
+  // should be the same.
+  assert(MMO->getFlags() == getFlags() && "Flags mismatch!");
+  assert(MMO->getSize() == getSize() && "Size mismatch!");
+
+  if (MMO->getBaseAlignment() >= getBaseAlignment()) {
+    // Update the alignment value.
+    Flags = (Flags & 7) | ((Log2_32(MMO->getBaseAlignment()) + 1) << 3);
+    // Also update the base and offset, because the new alignment may
+    // not be applicable with the old ones.
+    V = MMO->getValue();
+    Offset = MMO->getOffset();
+  }
+}
+
+/// getAlignment - Return the minimum known alignment in bytes of the
+/// actual memory reference.
+uint64_t MachineMemOperand::getAlignment() const {
+  return MinAlign(getBaseAlignment(), getOffset());
+}
+
+raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineMemOperand &MMO) {
+  assert((MMO.isLoad() || MMO.isStore()) &&
+         "SV has to be a load, store or both.");
+  
+  if (MMO.isVolatile())
+    OS << "Volatile ";
+
+  if (MMO.isLoad())
+    OS << "LD";
+  if (MMO.isStore())
+    OS << "ST";
+  OS << MMO.getSize();
+  
+  // Print the address information.
+  OS << "[";
+  if (!MMO.getValue())
+    OS << "<unknown>";
+  else
+    WriteAsOperand(OS, MMO.getValue(), /*PrintType=*/false);
+
+  // If the alignment of the memory reference itself differs from the alignment
+  // of the base pointer, print the base alignment explicitly, next to the base
+  // pointer.
+  if (MMO.getBaseAlignment() != MMO.getAlignment())
+    OS << "(align=" << MMO.getBaseAlignment() << ")";
+
+  if (MMO.getOffset() != 0)
+    OS << "+" << MMO.getOffset();
+  OS << "]";
+
+  // Print the alignment of the reference.
+  if (MMO.getBaseAlignment() != MMO.getAlignment() ||
+      MMO.getBaseAlignment() != MMO.getSize())
+    OS << "(align=" << MMO.getAlignment() << ")";
+
+  return OS;
+}
+
+//===----------------------------------------------------------------------===//
+// MachineInstr Implementation
+//===----------------------------------------------------------------------===//
+
+/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
+/// TID NULL and no operands.
+MachineInstr::MachineInstr()
+  : TID(0), NumImplicitOps(0), AsmPrinterFlags(0), MemRefs(0), MemRefsEnd(0),
+    Parent(0), debugLoc(DebugLoc::getUnknownLoc()) {
+  // Make sure that we get added to a machine basicblock
+  LeakDetector::addGarbageObject(this);
+}
+
+void MachineInstr::addImplicitDefUseOperands() {
+  if (TID->ImplicitDefs)
+    for (const unsigned *ImpDefs = TID->ImplicitDefs; *ImpDefs; ++ImpDefs)
+      addOperand(MachineOperand::CreateReg(*ImpDefs, true, true));
+  if (TID->ImplicitUses)
+    for (const unsigned *ImpUses = TID->ImplicitUses; *ImpUses; ++ImpUses)
+      addOperand(MachineOperand::CreateReg(*ImpUses, false, true));
+}
+
+/// MachineInstr ctor - This constructor create a MachineInstr and add the
+/// implicit operands. It reserves space for number of operands specified by
+/// TargetInstrDesc or the numOperands if it is not zero. (for
+/// instructions with variable number of operands).
+MachineInstr::MachineInstr(const TargetInstrDesc &tid, bool NoImp)
+  : TID(&tid), NumImplicitOps(0), AsmPrinterFlags(0),
+    MemRefs(0), MemRefsEnd(0), Parent(0),
+    debugLoc(DebugLoc::getUnknownLoc()) {
+  if (!NoImp && TID->getImplicitDefs())
+    for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+      NumImplicitOps++;
+  if (!NoImp && TID->getImplicitUses())
+    for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+      NumImplicitOps++;
+  Operands.reserve(NumImplicitOps + TID->getNumOperands());
+  if (!NoImp)
+    addImplicitDefUseOperands();
+  // Make sure that we get added to a machine basicblock
+  LeakDetector::addGarbageObject(this);
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
+MachineInstr::MachineInstr(const TargetInstrDesc &tid, const DebugLoc dl,
+                           bool NoImp)
+  : TID(&tid), NumImplicitOps(0), AsmPrinterFlags(0), MemRefs(0), MemRefsEnd(0),
+    Parent(0), debugLoc(dl) {
+  if (!NoImp && TID->getImplicitDefs())
+    for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+      NumImplicitOps++;
+  if (!NoImp && TID->getImplicitUses())
+    for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+      NumImplicitOps++;
+  Operands.reserve(NumImplicitOps + TID->getNumOperands());
+  if (!NoImp)
+    addImplicitDefUseOperands();
+  // Make sure that we get added to a machine basicblock
+  LeakDetector::addGarbageObject(this);
+}
+
+/// MachineInstr ctor - Work exactly the same as the ctor two above, except
+/// that the MachineInstr is created and added to the end of the specified 
+/// basic block.
+///
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &tid)
+  : TID(&tid), NumImplicitOps(0), AsmPrinterFlags(0),
+    MemRefs(0), MemRefsEnd(0), Parent(0), 
+    debugLoc(DebugLoc::getUnknownLoc()) {
+  assert(MBB && "Cannot use inserting ctor with null basic block!");
+  if (TID->ImplicitDefs)
+    for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+      NumImplicitOps++;
+  if (TID->ImplicitUses)
+    for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+      NumImplicitOps++;
+  Operands.reserve(NumImplicitOps + TID->getNumOperands());
+  addImplicitDefUseOperands();
+  // Make sure that we get added to a machine basicblock
+  LeakDetector::addGarbageObject(this);
+  MBB->push_back(this);  // Add instruction to end of basic block!
+}
+
+/// MachineInstr ctor - As above, but with a DebugLoc.
+///
+MachineInstr::MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
+                           const TargetInstrDesc &tid)
+  : TID(&tid), NumImplicitOps(0), AsmPrinterFlags(0), MemRefs(0), MemRefsEnd(0),
+    Parent(0), debugLoc(dl) {
+  assert(MBB && "Cannot use inserting ctor with null basic block!");
+  if (TID->ImplicitDefs)
+    for (const unsigned *ImpDefs = TID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
+      NumImplicitOps++;
+  if (TID->ImplicitUses)
+    for (const unsigned *ImpUses = TID->getImplicitUses(); *ImpUses; ++ImpUses)
+      NumImplicitOps++;
+  Operands.reserve(NumImplicitOps + TID->getNumOperands());
+  addImplicitDefUseOperands();
+  // Make sure that we get added to a machine basicblock
+  LeakDetector::addGarbageObject(this);
+  MBB->push_back(this);  // Add instruction to end of basic block!
+}
+
+/// MachineInstr ctor - Copies MachineInstr arg exactly
+///
+MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
+  : TID(&MI.getDesc()), NumImplicitOps(0), AsmPrinterFlags(0),
+    MemRefs(MI.MemRefs), MemRefsEnd(MI.MemRefsEnd),
+    Parent(0), debugLoc(MI.getDebugLoc()) {
+  Operands.reserve(MI.getNumOperands());
+
+  // Add operands
+  for (unsigned i = 0; i != MI.getNumOperands(); ++i)
+    addOperand(MI.getOperand(i));
+  NumImplicitOps = MI.NumImplicitOps;
+
+  // Set parent to null.
+  Parent = 0;
+
+  LeakDetector::addGarbageObject(this);
+}
+
+MachineInstr::~MachineInstr() {
+  LeakDetector::removeGarbageObject(this);
+#ifndef NDEBUG
+  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
+    assert(Operands[i].ParentMI == this && "ParentMI mismatch!");
+    assert((!Operands[i].isReg() || !Operands[i].isOnRegUseList()) &&
+           "Reg operand def/use list corrupted");
+  }
+#endif
+}
+
+/// getRegInfo - If this instruction is embedded into a MachineFunction,
+/// return the MachineRegisterInfo object for the current function, otherwise
+/// return null.
+MachineRegisterInfo *MachineInstr::getRegInfo() {
+  if (MachineBasicBlock *MBB = getParent())
+    return &MBB->getParent()->getRegInfo();
+  return 0;
+}
+
+/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
+/// this instruction from their respective use lists.  This requires that the
+/// operands already be on their use lists.
+void MachineInstr::RemoveRegOperandsFromUseLists() {
+  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
+    if (Operands[i].isReg())
+      Operands[i].RemoveRegOperandFromRegInfo();
+  }
+}
+
+/// AddRegOperandsToUseLists - Add all of the register operands in
+/// this instruction from their respective use lists.  This requires that the
+/// operands not be on their use lists yet.
+void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo) {
+  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
+    if (Operands[i].isReg())
+      Operands[i].AddRegOperandToRegInfo(&RegInfo);
+  }
+}
+
+
+/// addOperand - Add the specified operand to the instruction.  If it is an
+/// implicit operand, it is added to the end of the operand list.  If it is
+/// an explicit operand it is added at the end of the explicit operand list
+/// (before the first implicit operand). 
+void MachineInstr::addOperand(const MachineOperand &Op) {
+  bool isImpReg = Op.isReg() && Op.isImplicit();
+  assert((isImpReg || !OperandsComplete()) &&
+         "Trying to add an operand to a machine instr that is already done!");
+
+  MachineRegisterInfo *RegInfo = getRegInfo();
+
+  // If we are adding the operand to the end of the list, our job is simpler.
+  // This is true most of the time, so this is a reasonable optimization.
+  if (isImpReg || NumImplicitOps == 0) {
+    // We can only do this optimization if we know that the operand list won't
+    // reallocate.
+    if (Operands.empty() || Operands.size()+1 <= Operands.capacity()) {
+      Operands.push_back(Op);
+    
+      // Set the parent of the operand.
+      Operands.back().ParentMI = this;
+  
+      // If the operand is a register, update the operand's use list.
+      if (Op.isReg()) {
+        Operands.back().AddRegOperandToRegInfo(RegInfo);
+        // If the register operand is flagged as early, mark the operand as such
+        unsigned OpNo = Operands.size() - 1;
+        if (TID->getOperandConstraint(OpNo, TOI::EARLY_CLOBBER) != -1)
+          Operands[OpNo].setIsEarlyClobber(true);
+      }
+      return;
+    }
+  }
+  
+  // Otherwise, we have to insert a real operand before any implicit ones.
+  unsigned OpNo = Operands.size()-NumImplicitOps;
+
+  // If this instruction isn't embedded into a function, then we don't need to
+  // update any operand lists.
+  if (RegInfo == 0) {
+    // Simple insertion, no reginfo update needed for other register operands.
+    Operands.insert(Operands.begin()+OpNo, Op);
+    Operands[OpNo].ParentMI = this;
+
+    // Do explicitly set the reginfo for this operand though, to ensure the
+    // next/prev fields are properly nulled out.
+    if (Operands[OpNo].isReg()) {
+      Operands[OpNo].AddRegOperandToRegInfo(0);
+      // If the register operand is flagged as early, mark the operand as such
+      if (TID->getOperandConstraint(OpNo, TOI::EARLY_CLOBBER) != -1)
+        Operands[OpNo].setIsEarlyClobber(true);
+    }
+
+  } else if (Operands.size()+1 <= Operands.capacity()) {
+    // Otherwise, we have to remove register operands from their register use
+    // list, add the operand, then add the register operands back to their use
+    // list.  This also must handle the case when the operand list reallocates
+    // to somewhere else.
+  
+    // If insertion of this operand won't cause reallocation of the operand
+    // list, just remove the implicit operands, add the operand, then re-add all
+    // the rest of the operands.
+    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
+      assert(Operands[i].isReg() && "Should only be an implicit reg!");
+      Operands[i].RemoveRegOperandFromRegInfo();
+    }
+    
+    // Add the operand.  If it is a register, add it to the reg list.
+    Operands.insert(Operands.begin()+OpNo, Op);
+    Operands[OpNo].ParentMI = this;
+
+    if (Operands[OpNo].isReg()) {
+      Operands[OpNo].AddRegOperandToRegInfo(RegInfo);
+      // If the register operand is flagged as early, mark the operand as such
+      if (TID->getOperandConstraint(OpNo, TOI::EARLY_CLOBBER) != -1)
+        Operands[OpNo].setIsEarlyClobber(true);
+    }
+    
+    // Re-add all the implicit ops.
+    for (unsigned i = OpNo+1, e = Operands.size(); i != e; ++i) {
+      assert(Operands[i].isReg() && "Should only be an implicit reg!");
+      Operands[i].AddRegOperandToRegInfo(RegInfo);
+    }
+  } else {
+    // Otherwise, we will be reallocating the operand list.  Remove all reg
+    // operands from their list, then readd them after the operand list is
+    // reallocated.
+    RemoveRegOperandsFromUseLists();
+    
+    Operands.insert(Operands.begin()+OpNo, Op);
+    Operands[OpNo].ParentMI = this;
+  
+    // Re-add all the operands.
+    AddRegOperandsToUseLists(*RegInfo);
+
+      // If the register operand is flagged as early, mark the operand as such
+    if (Operands[OpNo].isReg()
+        && TID->getOperandConstraint(OpNo, TOI::EARLY_CLOBBER) != -1)
+      Operands[OpNo].setIsEarlyClobber(true);
+  }
+}
+
+/// RemoveOperand - Erase an operand  from an instruction, leaving it with one
+/// fewer operand than it started with.
+///
+void MachineInstr::RemoveOperand(unsigned OpNo) {
+  assert(OpNo < Operands.size() && "Invalid operand number");
+  
+  // Special case removing the last one.
+  if (OpNo == Operands.size()-1) {
+    // If needed, remove from the reg def/use list.
+    if (Operands.back().isReg() && Operands.back().isOnRegUseList())
+      Operands.back().RemoveRegOperandFromRegInfo();
+    
+    Operands.pop_back();
+    return;
+  }
+
+  // Otherwise, we are removing an interior operand.  If we have reginfo to
+  // update, remove all operands that will be shifted down from their reg lists,
+  // move everything down, then re-add them.
+  MachineRegisterInfo *RegInfo = getRegInfo();
+  if (RegInfo) {
+    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
+      if (Operands[i].isReg())
+        Operands[i].RemoveRegOperandFromRegInfo();
+    }
+  }
+  
+  Operands.erase(Operands.begin()+OpNo);
+
+  if (RegInfo) {
+    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
+      if (Operands[i].isReg())
+        Operands[i].AddRegOperandToRegInfo(RegInfo);
+    }
+  }
+}
+
+/// addMemOperand - Add a MachineMemOperand to the machine instruction.
+/// This function should be used only occasionally. The setMemRefs function
+/// is the primary method for setting up a MachineInstr's MemRefs list.
+void MachineInstr::addMemOperand(MachineFunction &MF,
+                                 MachineMemOperand *MO) {
+  mmo_iterator OldMemRefs = MemRefs;
+  mmo_iterator OldMemRefsEnd = MemRefsEnd;
+
+  size_t NewNum = (MemRefsEnd - MemRefs) + 1;
+  mmo_iterator NewMemRefs = MF.allocateMemRefsArray(NewNum);
+  mmo_iterator NewMemRefsEnd = NewMemRefs + NewNum;
+
+  std::copy(OldMemRefs, OldMemRefsEnd, NewMemRefs);
+  NewMemRefs[NewNum - 1] = MO;
+
+  MemRefs = NewMemRefs;
+  MemRefsEnd = NewMemRefsEnd;
+}
+
+/// removeFromParent - This method unlinks 'this' from the containing basic
+/// block, and returns it, but does not delete it.
+MachineInstr *MachineInstr::removeFromParent() {
+  assert(getParent() && "Not embedded in a basic block!");
+  getParent()->remove(this);
+  return this;
+}
+
+
+/// eraseFromParent - This method unlinks 'this' from the containing basic
+/// block, and deletes it.
+void MachineInstr::eraseFromParent() {
+  assert(getParent() && "Not embedded in a basic block!");
+  getParent()->erase(this);
+}
+
+
+/// OperandComplete - Return true if it's illegal to add a new operand
+///
+bool MachineInstr::OperandsComplete() const {
+  unsigned short NumOperands = TID->getNumOperands();
+  if (!TID->isVariadic() && getNumOperands()-NumImplicitOps >= NumOperands)
+    return true;  // Broken: we have all the operands of this instruction!
+  return false;
+}
+
+/// getNumExplicitOperands - Returns the number of non-implicit operands.
+///
+unsigned MachineInstr::getNumExplicitOperands() const {
+  unsigned NumOperands = TID->getNumOperands();
+  if (!TID->isVariadic())
+    return NumOperands;
+
+  for (unsigned i = NumOperands, e = getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+    if (!MO.isReg() || !MO.isImplicit())
+      NumOperands++;
+  }
+  return NumOperands;
+}
+
+
+/// findRegisterUseOperandIdx() - Returns the MachineOperand that is a use of
+/// the specific register or -1 if it is not found. It further tightens
+/// the search criteria to a use that kills the register if isKill is true.
+int MachineInstr::findRegisterUseOperandIdx(unsigned Reg, bool isKill,
+                                          const TargetRegisterInfo *TRI) const {
+  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+    if (!MO.isReg() || !MO.isUse())
+      continue;
+    unsigned MOReg = MO.getReg();
+    if (!MOReg)
+      continue;
+    if (MOReg == Reg ||
+        (TRI &&
+         TargetRegisterInfo::isPhysicalRegister(MOReg) &&
+         TargetRegisterInfo::isPhysicalRegister(Reg) &&
+         TRI->isSubRegister(MOReg, Reg)))
+      if (!isKill || MO.isKill())
+        return i;
+  }
+  return -1;
+}
+  
+/// findRegisterDefOperandIdx() - Returns the operand index that is a def of
+/// the specified register or -1 if it is not found. If isDead is true, defs
+/// that are not dead are skipped. If TargetRegisterInfo is non-null, then it
+/// also checks if there is a def of a super-register.
+int MachineInstr::findRegisterDefOperandIdx(unsigned Reg, bool isDead,
+                                          const TargetRegisterInfo *TRI) const {
+  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+    if (!MO.isReg() || !MO.isDef())
+      continue;
+    unsigned MOReg = MO.getReg();
+    if (MOReg == Reg ||
+        (TRI &&
+         TargetRegisterInfo::isPhysicalRegister(MOReg) &&
+         TargetRegisterInfo::isPhysicalRegister(Reg) &&
+         TRI->isSubRegister(MOReg, Reg)))
+      if (!isDead || MO.isDead())
+        return i;
+  }
+  return -1;
+}
+
+/// findFirstPredOperandIdx() - Find the index of the first operand in the
+/// operand list that is used to represent the predicate. It returns -1 if
+/// none is found.
+int MachineInstr::findFirstPredOperandIdx() const {
+  const TargetInstrDesc &TID = getDesc();
+  if (TID.isPredicable()) {
+    for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
+      if (TID.OpInfo[i].isPredicate())
+        return i;
+  }
+
+  return -1;
+}
+  
+/// isRegTiedToUseOperand - Given the index of a register def operand,
+/// check if the register def is tied to a source operand, due to either
+/// two-address elimination or inline assembly constraints. Returns the
+/// first tied use operand index by reference is UseOpIdx is not null.
+bool MachineInstr::
+isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx) const {
+  if (isInlineAsm()) {
+    assert(DefOpIdx >= 2);
+    const MachineOperand &MO = getOperand(DefOpIdx);
+    if (!MO.isReg() || !MO.isDef() || MO.getReg() == 0)
+      return false;
+    // Determine the actual operand index that corresponds to this index.
+    unsigned DefNo = 0;
+    unsigned DefPart = 0;
+    for (unsigned i = 1, e = getNumOperands(); i < e; ) {
+      const MachineOperand &FMO = getOperand(i);
+      // After the normal asm operands there may be additional imp-def regs.
+      if (!FMO.isImm())
+        return false;
+      // Skip over this def.
+      unsigned NumOps = InlineAsm::getNumOperandRegisters(FMO.getImm());
+      unsigned PrevDef = i + 1;
+      i = PrevDef + NumOps;
+      if (i > DefOpIdx) {
+        DefPart = DefOpIdx - PrevDef;
+        break;
+      }
+      ++DefNo;
+    }
+    for (unsigned i = 1, e = getNumOperands(); i != e; ++i) {
+      const MachineOperand &FMO = getOperand(i);
+      if (!FMO.isImm())
+        continue;
+      if (i+1 >= e || !getOperand(i+1).isReg() || !getOperand(i+1).isUse())
+        continue;
+      unsigned Idx;
+      if (InlineAsm::isUseOperandTiedToDef(FMO.getImm(), Idx) &&
+          Idx == DefNo) {
+        if (UseOpIdx)
+          *UseOpIdx = (unsigned)i + 1 + DefPart;
+        return true;
+      }
+    }
+    return false;
+  }
+
+  assert(getOperand(DefOpIdx).isDef() && "DefOpIdx is not a def!");
+  const TargetInstrDesc &TID = getDesc();
+  for (unsigned i = 0, e = TID.getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+    if (MO.isReg() && MO.isUse() &&
+        TID.getOperandConstraint(i, TOI::TIED_TO) == (int)DefOpIdx) {
+      if (UseOpIdx)
+        *UseOpIdx = (unsigned)i;
+      return true;
+    }
+  }
+  return false;
+}
+
+/// isRegTiedToDefOperand - Return true if the operand of the specified index
+/// is a register use and it is tied to an def operand. It also returns the def
+/// operand index by reference.
+bool MachineInstr::
+isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx) const {
+  if (isInlineAsm()) {
+    const MachineOperand &MO = getOperand(UseOpIdx);
+    if (!MO.isReg() || !MO.isUse() || MO.getReg() == 0)
+      return false;
+
+    // Find the flag operand corresponding to UseOpIdx
+    unsigned FlagIdx, NumOps=0;
+    for (FlagIdx = 1; FlagIdx < UseOpIdx; FlagIdx += NumOps+1) {
+      const MachineOperand &UFMO = getOperand(FlagIdx);
+      // After the normal asm operands there may be additional imp-def regs.
+      if (!UFMO.isImm())
+        return false;
+      NumOps = InlineAsm::getNumOperandRegisters(UFMO.getImm());
+      assert(NumOps < getNumOperands() && "Invalid inline asm flag");
+      if (UseOpIdx < FlagIdx+NumOps+1)
+        break;
+    }
+    if (FlagIdx >= UseOpIdx)
+      return false;
+    const MachineOperand &UFMO = getOperand(FlagIdx);
+    unsigned DefNo;
+    if (InlineAsm::isUseOperandTiedToDef(UFMO.getImm(), DefNo)) {
+      if (!DefOpIdx)
+        return true;
+
+      unsigned DefIdx = 1;
+      // Remember to adjust the index. First operand is asm string, then there
+      // is a flag for each.
+      while (DefNo) {
+        const MachineOperand &FMO = getOperand(DefIdx);
+        assert(FMO.isImm());
+        // Skip over this def.
+        DefIdx += InlineAsm::getNumOperandRegisters(FMO.getImm()) + 1;
+        --DefNo;
+      }
+      *DefOpIdx = DefIdx + UseOpIdx - FlagIdx;
+      return true;
+    }
+    return false;
+  }
+
+  const TargetInstrDesc &TID = getDesc();
+  if (UseOpIdx >= TID.getNumOperands())
+    return false;
+  const MachineOperand &MO = getOperand(UseOpIdx);
+  if (!MO.isReg() || !MO.isUse())
+    return false;
+  int DefIdx = TID.getOperandConstraint(UseOpIdx, TOI::TIED_TO);
+  if (DefIdx == -1)
+    return false;
+  if (DefOpIdx)
+    *DefOpIdx = (unsigned)DefIdx;
+  return true;
+}
+
+/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
+///
+void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
+  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = MI->getOperand(i);
+    if (!MO.isReg() || (!MO.isKill() && !MO.isDead()))
+      continue;
+    for (unsigned j = 0, ee = getNumOperands(); j != ee; ++j) {
+      MachineOperand &MOp = getOperand(j);
+      if (!MOp.isIdenticalTo(MO))
+        continue;
+      if (MO.isKill())
+        MOp.setIsKill();
+      else
+        MOp.setIsDead();
+      break;
+    }
+  }
+}
+
+/// copyPredicates - Copies predicate operand(s) from MI.
+void MachineInstr::copyPredicates(const MachineInstr *MI) {
+  const TargetInstrDesc &TID = MI->getDesc();
+  if (!TID.isPredicable())
+    return;
+  for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+    if (TID.OpInfo[i].isPredicate()) {
+      // Predicated operands must be last operands.
+      addOperand(MI->getOperand(i));
+    }
+  }
+}
+
+/// isSafeToMove - Return true if it is safe to move this instruction. If
+/// SawStore is set to true, it means that there is a store (or call) between
+/// the instruction's location and its intended destination.
+bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
+                                bool &SawStore,
+                                AliasAnalysis *AA) const {
+  // Ignore stuff that we obviously can't move.
+  if (TID->mayStore() || TID->isCall()) {
+    SawStore = true;
+    return false;
+  }
+  if (TID->isTerminator() || TID->hasUnmodeledSideEffects())
+    return false;
+
+  // See if this instruction does a load.  If so, we have to guarantee that the
+  // loaded value doesn't change between the load and the its intended
+  // destination. The check for isInvariantLoad gives the targe the chance to
+  // classify the load as always returning a constant, e.g. a constant pool
+  // load.
+  if (TID->mayLoad() && !isInvariantLoad(AA))
+    // Otherwise, this is a real load.  If there is a store between the load and
+    // end of block, or if the load is volatile, we can't move it.
+    return !SawStore && !hasVolatileMemoryRef();
+
+  return true;
+}
+
+/// isSafeToReMat - Return true if it's safe to rematerialize the specified
+/// instruction which defined the specified register instead of copying it.
+bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
+                                 unsigned DstReg,
+                                 AliasAnalysis *AA) const {
+  bool SawStore = false;
+  if (!TII->isTriviallyReMaterializable(this, AA) ||
+      !isSafeToMove(TII, SawStore, AA))
+    return false;
+  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+    if (!MO.isReg())
+      continue;
+    // FIXME: For now, do not remat any instruction with register operands.
+    // Later on, we can loosen the restriction is the register operands have
+    // not been modified between the def and use. Note, this is different from
+    // MachineSink because the code is no longer in two-address form (at least
+    // partially).
+    if (MO.isUse())
+      return false;
+    else if (!MO.isDead() && MO.getReg() != DstReg)
+      return false;
+  }
+  return true;
+}
+
+/// hasVolatileMemoryRef - Return true if this instruction may have a
+/// volatile memory reference, or if the information describing the
+/// memory reference is not available. Return false if it is known to
+/// have no volatile memory references.
+bool MachineInstr::hasVolatileMemoryRef() const {
+  // An instruction known never to access memory won't have a volatile access.
+  if (!TID->mayStore() &&
+      !TID->mayLoad() &&
+      !TID->isCall() &&
+      !TID->hasUnmodeledSideEffects())
+    return false;
+
+  // Otherwise, if the instruction has no memory reference information,
+  // conservatively assume it wasn't preserved.
+  if (memoperands_empty())
+    return true;
+  
+  // Check the memory reference information for volatile references.
+  for (mmo_iterator I = memoperands_begin(), E = memoperands_end(); I != E; ++I)
+    if ((*I)->isVolatile())
+      return true;
+
+  return false;
+}
+
+/// isInvariantLoad - Return true if this instruction is loading from a
+/// location whose value is invariant across the function.  For example,
+/// loading a value from the constant pool or from the argument area
+/// of a function if it does not change.  This should only return true of
+/// *all* loads the instruction does are invariant (if it does multiple loads).
+bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
+  // If the instruction doesn't load at all, it isn't an invariant load.
+  if (!TID->mayLoad())
+    return false;
+
+  // If the instruction has lost its memoperands, conservatively assume that
+  // it may not be an invariant load.
+  if (memoperands_empty())
+    return false;
+
+  const MachineFrameInfo *MFI = getParent()->getParent()->getFrameInfo();
+
+  for (mmo_iterator I = memoperands_begin(),
+       E = memoperands_end(); I != E; ++I) {
+    if ((*I)->isVolatile()) return false;
+    if ((*I)->isStore()) return false;
+
+    if (const Value *V = (*I)->getValue()) {
+      // A load from a constant PseudoSourceValue is invariant.
+      if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V))
+        if (PSV->isConstant(MFI))
+          continue;
+      // If we have an AliasAnalysis, ask it whether the memory is constant.
+      if (AA && AA->pointsToConstantMemory(V))
+        continue;
+    }
+
+    // Otherwise assume conservatively.
+    return false;
+  }
+
+  // Everything checks out.
+  return true;
+}
+
+/// isConstantValuePHI - If the specified instruction is a PHI that always
+/// merges together the same virtual register, return the register, otherwise
+/// return 0.
+unsigned MachineInstr::isConstantValuePHI() const {
+  if (!isPHI())
+    return 0;
+  assert(getNumOperands() >= 3 &&
+         "It's illegal to have a PHI without source operands");
+
+  unsigned Reg = getOperand(1).getReg();
+  for (unsigned i = 3, e = getNumOperands(); i < e; i += 2)
+    if (getOperand(i).getReg() != Reg)
+      return 0;
+  return Reg;
+}
+
+void MachineInstr::dump() const {
+  dbgs() << "  " << *this;
+}
+
+void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
+  // We can be a bit tidier if we know the TargetMachine and/or MachineFunction.
+  const MachineFunction *MF = 0;
+  if (const MachineBasicBlock *MBB = getParent()) {
+    MF = MBB->getParent();
+    if (!TM && MF)
+      TM = &MF->getTarget();
+  }
+
+  // Print explicitly defined operands on the left of an assignment syntax.
+  unsigned StartOp = 0, e = getNumOperands();
+  for (; StartOp < e && getOperand(StartOp).isReg() &&
+         getOperand(StartOp).isDef() &&
+         !getOperand(StartOp).isImplicit();
+       ++StartOp) {
+    if (StartOp != 0) OS << ", ";
+    getOperand(StartOp).print(OS, TM);
+  }
+
+  if (StartOp != 0)
+    OS << " = ";
+
+  // Print the opcode name.
+  OS << getDesc().getName();
+
+  // Print the rest of the operands.
+  bool OmittedAnyCallClobbers = false;
+  bool FirstOp = true;
+  for (unsigned i = StartOp, e = getNumOperands(); i != e; ++i) {
+    const MachineOperand &MO = getOperand(i);
+
+    // Omit call-clobbered registers which aren't used anywhere. This makes
+    // call instructions much less noisy on targets where calls clobber lots
+    // of registers. Don't rely on MO.isDead() because we may be called before
+    // LiveVariables is run, or we may be looking at a non-allocatable reg.
+    if (MF && getDesc().isCall() &&
+        MO.isReg() && MO.isImplicit() && MO.isDef()) {
+      unsigned Reg = MO.getReg();
+      if (Reg != 0 && TargetRegisterInfo::isPhysicalRegister(Reg)) {
+        const MachineRegisterInfo &MRI = MF->getRegInfo();
+        if (MRI.use_empty(Reg) && !MRI.isLiveOut(Reg)) {
+          bool HasAliasLive = false;
+          for (const unsigned *Alias = TM->getRegisterInfo()->getAliasSet(Reg);
+               unsigned AliasReg = *Alias; ++Alias)
+            if (!MRI.use_empty(AliasReg) || MRI.isLiveOut(AliasReg)) {
+              HasAliasLive = true;
+              break;
+            }
+          if (!HasAliasLive) {
+            OmittedAnyCallClobbers = true;
+            continue;
+          }
+        }
+      }
+    }
+
+    if (FirstOp) FirstOp = false; else OS << ",";
+    OS << " ";
+    if (i < getDesc().NumOperands) {
+      const TargetOperandInfo &TOI = getDesc().OpInfo[i];
+      if (TOI.isPredicate())
+        OS << "pred:";
+      if (TOI.isOptionalDef())
+        OS << "opt:";
+    }
+    MO.print(OS, TM);
+  }
+
+  // Briefly indicate whether any call clobbers were omitted.
+  if (OmittedAnyCallClobbers) {
+    if (!FirstOp) OS << ",";
+    OS << " ...";
+  }
+
+  bool HaveSemi = false;
+  if (!memoperands_empty()) {
+    if (!HaveSemi) OS << ";"; HaveSemi = true;
+
+    OS << " mem:";
+    for (mmo_iterator i = memoperands_begin(), e = memoperands_end();
+         i != e; ++i) {
+      OS << **i;
+      if (next(i) != e)
+        OS << " ";
+    }
+  }
+
+  if (!debugLoc.isUnknown() && MF) {
+    if (!HaveSemi) OS << ";";
+
+    // TODO: print InlinedAtLoc information
+
+    DILocation DLT = MF->getDILocation(debugLoc);
+    DIScope Scope = DLT.getScope();
+    OS << " dbg:";
+    // Omit the directory, since it's usually long and uninteresting.
+    if (!Scope.isNull())
+      OS << Scope.getFilename();
+    else
+      OS << "<unknown>";
+    OS << ':' << DLT.getLineNumber();
+    if (DLT.getColumnNumber() != 0)
+      OS << ':' << DLT.getColumnNumber();
+  }
+
+  OS << "\n";
+}
+
+bool MachineInstr::addRegisterKilled(unsigned IncomingReg,
+                                     const TargetRegisterInfo *RegInfo,
+                                     bool AddIfNotFound) {
+  bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
+  bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
+  bool Found = false;
+  SmallVector<unsigned,4> DeadOps;
+  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+    MachineOperand &MO = getOperand(i);
+    if (!MO.isReg() || !MO.isUse() || MO.isUndef())
+      continue;
+    unsigned Reg = MO.getReg();
+    if (!Reg)
+      continue;
+
+    if (Reg == IncomingReg) {
+      if (!Found) {
+        if (MO.isKill())
+          // The register is already marked kill.
+          return true;
+        if (isPhysReg && isRegTiedToDefOperand(i))
+          // Two-address uses of physregs must not be marked kill.
+          return true;
+        MO.setIsKill();
+        Found = true;
+      }
+    } else if (hasAliases && MO.isKill() &&
+               TargetRegisterInfo::isPhysicalRegister(Reg)) {
+      // A super-register kill already exists.
+      if (RegInfo->isSuperRegister(IncomingReg, Reg))
+        return true;
+      if (RegInfo->isSubRegister(IncomingReg, Reg))
+        DeadOps.push_back(i);
+    }
+  }
+
+  // Trim unneeded kill operands.
+  while (!DeadOps.empty()) {
+    unsigned OpIdx = DeadOps.back();
+    if (getOperand(OpIdx).isImplicit())
+      RemoveOperand(OpIdx);
+    else
+      getOperand(OpIdx).setIsKill(false);
+    DeadOps.pop_back();
+  }
+
+  // If not found, this means an alias of one of the operands is killed. Add a
+  // new implicit operand if required.
+  if (!Found && AddIfNotFound) {
+    addOperand(MachineOperand::CreateReg(IncomingReg,
+                                         false /*IsDef*/,
+                                         true  /*IsImp*/,
+                                         true  /*IsKill*/));
+    return true;
+  }
+  return Found;
+}
+
+bool MachineInstr::addRegisterDead(unsigned IncomingReg,
+                                   const TargetRegisterInfo *RegInfo,
+                                   bool AddIfNotFound) {
+  bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
+  bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
+  bool Found = false;
+  SmallVector<unsigned,4> DeadOps;
+  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
+    MachineOperand &MO = getOperand(i);
+    if (!MO.isReg() || !MO.isDef())
+      continue;
+    unsigned Reg = MO.getReg();
+    if (!Reg)
+      continue;
+
+    if (Reg == IncomingReg) {
+      if (!Found) {
+        if (MO.isDead())
+          // The register is already marked dead.
+          return true;
+        MO.setIsDead();
+        Found = true;
+      }
+    } else if (hasAliases && MO.isDead() &&
+               TargetRegisterInfo::isPhysicalRegister(Reg)) {
+      // There exists a super-register that's marked dead.
+      if (RegInfo->isSuperRegister(IncomingReg, Reg))
+        return true;
+      if (RegInfo->getSubRegisters(IncomingReg) &&
+          RegInfo->getSuperRegisters(Reg) &&
+          RegInfo->isSubRegister(IncomingReg, Reg))
+        DeadOps.push_back(i);
+    }
+  }
+
+  // Trim unneeded dead operands.
+  while (!DeadOps.empty()) {
+    unsigned OpIdx = DeadOps.back();
+    if (getOperand(OpIdx).isImplicit())
+      RemoveOperand(OpIdx);
+    else
+      getOperand(OpIdx).setIsDead(false);
+    DeadOps.pop_back();
+  }
+
+  // If not found, this means an alias of one of the operands is dead. Add a
+  // new implicit operand if required.
+  if (Found || !AddIfNotFound)
+    return Found;
+    
+  addOperand(MachineOperand::CreateReg(IncomingReg,
+                                       true  /*IsDef*/,
+                                       true  /*IsImp*/,
+                                       false /*IsKill*/,
+                                       true  /*IsDead*/));
+  return true;
+}
+
+void MachineInstr::addRegisterDefined(unsigned IncomingReg,
+                                      const TargetRegisterInfo *RegInfo) {
+  MachineOperand *MO = findRegisterDefOperand(IncomingReg, false, RegInfo);
+  if (!MO || MO->getSubReg())
+    addOperand(MachineOperand::CreateReg(IncomingReg,
+                                         true  /*IsDef*/,
+                                         true  /*IsImp*/));
+}