Use uint16_t to store register overlaps to reduce static data.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152001 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/ScheduleDAGInstrs.cpp b/lib/CodeGen/ScheduleDAGInstrs.cpp
index 8f9d85b..c0ccdb3 100644
--- a/lib/CodeGen/ScheduleDAGInstrs.cpp
+++ b/lib/CodeGen/ScheduleDAGInstrs.cpp
@@ -215,7 +215,7 @@
   unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
   unsigned DataLatency = SU->Latency;
 
-  for (const unsigned *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) {
+  for (const uint16_t *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) {
     if (!Uses.contains(*Alias))
       continue;
     std::vector<SUnit*> &UseList = Uses[*Alias];
@@ -268,7 +268,7 @@
   // TODO: Using a latency of 1 here for output dependencies assumes
   //       there's no cost for reusing registers.
   SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
-  for (const unsigned *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) {
+  for (const uint16_t *Alias = TRI->getOverlaps(MO.getReg()); *Alias; ++Alias) {
     if (!Defs.contains(*Alias))
       continue;
     std::vector<SUnit *> &DefList = Defs[*Alias];