Fix getNode to allow a vector for the shift amount for shifts of vectors.
Fix the shift amount when unrolling a vector shift into scalar shifts.
Fix problem in getShuffleScalarElt where it assumes that the input of
a bit convert must be a vector.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@60740 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index 6fc2a67..34f0cca 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -2066,7 +2066,8 @@
 
   if (V.getOpcode() == ISD::BIT_CONVERT) {
     V = V.getOperand(0);
-    if (V.getValueType().getVectorNumElements() != NumElems)
+    MVT VVT = V.getValueType();
+    if (!VVT.isVector() || VVT.getVectorNumElements() != NumElems)
       return SDValue();
   }
   if (V.getOpcode() == ISD::SCALAR_TO_VECTOR)
@@ -2418,7 +2419,8 @@
            "Shift operators return type must be the same as their first arg");
     assert(VT.isInteger() && N2.getValueType().isInteger() &&
            "Shifts only work on integers");
-    assert(N2.getValueType() == TLI.getShiftAmountTy() &&
+    assert((N2.getValueType() == TLI.getShiftAmountTy() ||
+            (N2.getValueType().isVector() && N2.getValueType().isInteger())) &&
            "Wrong type for shift amount");
 
     // Always fold shifts of i1 values so the code generator doesn't need to