Revert the ConstantInt constructors back to their 2.5 forms where possible, thanks to contexts-on-types.  More to come.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77011 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index 81f502b..15c6dfe 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -4889,10 +4889,10 @@
 
   // Build some magic constants.
   std::vector<Constant*> CV0;
-  CV0.push_back(Context->getConstantInt(APInt(32, 0x45300000)));
-  CV0.push_back(Context->getConstantInt(APInt(32, 0x43300000)));
-  CV0.push_back(Context->getConstantInt(APInt(32, 0)));
-  CV0.push_back(Context->getConstantInt(APInt(32, 0)));
+  CV0.push_back(ConstantInt::get(*Context, APInt(32, 0x45300000)));
+  CV0.push_back(ConstantInt::get(*Context, APInt(32, 0x43300000)));
+  CV0.push_back(ConstantInt::get(*Context, APInt(32, 0)));
+  CV0.push_back(ConstantInt::get(*Context, APInt(32, 0)));
   Constant *C0 = Context->getConstantVector(CV0);
   SDValue CPIdx0 = DAG.getConstantPool(C0, getPointerTy(), 16);