As much as I hate to say it, the whole setNode interface for DSNodeHandles
is HOPELESSLY broken.  The problem is that the embedded getNode call can
change the offset of the node handle in unpredictable ways.

As it turns out, all of the clients of this method really want to set
both the node and the offset, thus it is more efficient (and less buggy)
to just do both of them in one method call.  This fixes some obscure bugs
handling non-forwarded node handles.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14660 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp
index 53c39f9..7b0ddba 100644
--- a/lib/Analysis/DataStructure/DataStructure.cpp
+++ b/lib/Analysis/DataStructure/DataStructure.cpp
@@ -120,8 +120,7 @@
   if (To->Size <= 1) Offset = 0;
   assert((Offset < To->Size || (Offset == To->Size && Offset == 0)) &&
          "Forwarded offset is wrong!");
-  ForwardNH.setNode(To);
-  ForwardNH.setOffset(Offset);
+  ForwardNH.setTo(To, Offset);
   NodeType = DEAD;
   Size = 0;
   Ty = Type::VoidTy;
@@ -1096,10 +1095,9 @@
   for (unsigned i = 0, e = Links.size(); i != e; ++i)
     if (DSNode *N = Links[i].getNode()) {
       DSGraph::NodeMapTy::const_iterator ONMI = OldNodeMap.find(N);
-      if (ONMI != OldNodeMap.end()) {
-        Links[i].setNode(ONMI->second.getNode());
-        Links[i].setOffset(Links[i].getOffset()+ONMI->second.getOffset());
-      }
+      if (ONMI != OldNodeMap.end())
+        Links[i].setTo(ONMI->second.getNode(),
+                       Links[i].getOffset()+ONMI->second.getOffset());
     }
 }
 
@@ -1475,7 +1473,7 @@
       // No interesting info?
       if ((N->getNodeFlags() & ~DSNode::Incomplete) == 0 &&
           N->getType() == Type::VoidTy && !N->isNodeCompletelyFolded())
-        Edge.setNode(0);  // Kill the edge!
+        Edge.setTo(0, 0);  // Kill the edge!
 }
 
 static inline bool nodeContainsExternalFunction(const DSNode *N) {
@@ -1979,8 +1977,7 @@
     return;
   }
   
-  Entry.setNode(N2);
-  Entry.setOffset(NH2.getOffset()-NH1.getOffset());
+  Entry.setTo(N2, NH2.getOffset()-NH1.getOffset());
 
   // Loop over all of the fields that N1 and N2 have in common, recursively
   // mapping the edges together now.