Make use of common-symbol alignment info in ELF loader.
Patch by Amara Emerson.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166919 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
index 6c31f0d..cbdc0db 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldELF.h
@@ -18,8 +18,18 @@
using namespace llvm;
-
namespace llvm {
+
+namespace {
+ // Helper for extensive error checking in debug builds.
+ error_code Check(error_code Err) {
+ if (Err) {
+ report_fatal_error(Err.message());
+ }
+ return Err;
+ }
+} // end anonymous namespace
+
class RuntimeDyldELF : public RuntimeDyldImpl {
protected:
void resolveX86_64Relocation(uint8_t *LocalAddress,
@@ -64,6 +74,8 @@
const SymbolTableMap &Symbols,
StubMap &Stubs);
+ unsigned getCommonSymbolAlignment(const SymbolRef &Sym);
+
virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
uint64_t findPPC64TOC() const;