It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/AsmParser/ParserInternals.h b/lib/AsmParser/ParserInternals.h
new file mode 100644
index 0000000..e315902
--- /dev/null
+++ b/lib/AsmParser/ParserInternals.h
@@ -0,0 +1,252 @@
+//===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+//  This header file defines the various variables that are shared among the
+//  different components of the parser...
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef PARSER_INTERNALS_H
+#define PARSER_INTERNALS_H
+
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/ParameterAttributes.h"
+#include "llvm/Function.h"
+#include "llvm/Instructions.h"
+#include "llvm/Assembly/Parser.h"
+#include "llvm/ADT/StringExtras.h"
+
+
+// Global variables exported from the lexer...
+
+extern int llvmAsmlineno;         /// FIXME: Not threading friendly
+extern llvm::ParseError* TheParseError; /// FIXME: Not threading friendly
+
+extern std::string &llvmAsmTextin;
+
+// functions exported from the lexer
+void set_scan_file(FILE * F);
+void set_scan_string (const char * str);
+
+// Globals exported by the parser...
+extern char* llvmAsmtext;
+extern int   llvmAsmleng;
+
+namespace llvm {
+class Module;
+
+// Globals exported by the parser...
+extern std::string CurFilename;   /// FIXME: Not threading friendly
+
+// RunVMAsmParser - Parse a file and return Module
+Module *RunVMAsmParser(const std::string &Filename, FILE *F);
+
+// Parse a string directly
+Module *RunVMAsmParser(const char * AsmString, Module * M);
+
+// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
+// appropriate character.  
+char *UnEscapeLexed(char *Buffer);
+
+// GenerateError - Wrapper around the ParseException class that automatically
+// fills in file line number and column number and options info.
+//
+// This also helps me because I keep typing 'throw new ParseException' instead
+// of just 'throw ParseException'... sigh...
+//
+extern void GenerateError(const std::string &message, int LineNo = -1);
+
+/// InlineAsmDescriptor - This is a simple class that holds info about inline
+/// asm blocks, for use by ValID.
+struct InlineAsmDescriptor {
+  std::string AsmString, Constraints;
+  bool HasSideEffects;
+  
+  InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
+    : AsmString(as), Constraints(c), HasSideEffects(HSE) {}
+};
+
+
+// ValID - Represents a reference of a definition of some sort.  This may either
+// be a numeric reference or a symbolic (%var) reference.  This is just a
+// discriminated union.
+//
+// Note that I can't implement this class in a straight forward manner with
+// constructors and stuff because it goes in a union.
+//
+struct ValID {
+  enum {
+    LocalID, GlobalID, LocalName, GlobalName,
+    ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
+    ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
+  } Type;
+
+  union {
+    unsigned Num;         // If it's a numeric reference like %1234
+    std::string *Name;    // If it's a named reference.  Memory must be deleted.
+    int64_t  ConstPool64; // Constant pool reference.  This is the value
+    uint64_t UConstPool64;// Unsigned constant pool reference.
+    double   ConstPoolFP; // Floating point constant pool reference
+    Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
+    InlineAsmDescriptor *IAD;
+  };
+
+  static ValID createLocalID(unsigned Num) {
+    ValID D; D.Type = LocalID; D.Num = Num; return D;
+  }
+  static ValID createGlobalID(unsigned Num) {
+    ValID D; D.Type = GlobalID; D.Num = Num; return D;
+  }
+  static ValID createLocalName(const std::string &Name) {
+    ValID D; D.Type = LocalName; D.Name = new std::string(Name); return D;
+  }
+  static ValID createGlobalName(const std::string &Name) {
+    ValID D; D.Type = GlobalName; D.Name = new std::string(Name); return D;
+  }
+  
+  static ValID create(int64_t Val) {
+    ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
+  }
+
+  static ValID create(uint64_t Val) {
+    ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
+  }
+
+  static ValID create(double Val) {
+    ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
+  }
+
+  static ValID createNull() {
+    ValID D; D.Type = ConstNullVal; return D;
+  }
+
+  static ValID createUndef() {
+    ValID D; D.Type = ConstUndefVal; return D;
+  }
+
+  static ValID createZeroInit() {
+    ValID D; D.Type = ConstZeroVal; return D;
+  }
+  
+  static ValID create(Constant *Val) {
+    ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
+  }
+  
+  static ValID createInlineAsm(const std::string &AsmString,
+                               const std::string &Constraints,
+                               bool HasSideEffects) {
+    ValID D;
+    D.Type = InlineAsmVal;
+    D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
+    return D;
+  }
+
+  inline void destroy() const {
+    if (Type == LocalName || Type == GlobalName)
+      delete Name;    // Free this strdup'd memory.
+    else if (Type == InlineAsmVal)
+      delete IAD;
+  }
+
+  inline ValID copy() const {
+    if (Type != LocalName && Type != GlobalName) return *this;
+    ValID Result = *this;
+    Result.Name = new std::string(*Name);
+    return Result;
+  }
+
+  inline std::string getName() const {
+    switch (Type) {
+    case LocalID       : return '%' + utostr(Num);
+    case GlobalID      : return '@' + utostr(Num);
+    case LocalName     : return *Name;
+    case GlobalName    : return *Name;
+    case ConstFPVal    : return ftostr(ConstPoolFP);
+    case ConstNullVal  : return "null";
+    case ConstUndefVal : return "undef";
+    case ConstZeroVal  : return "zeroinitializer";
+    case ConstUIntVal  :
+    case ConstSIntVal  : return std::string("%") + itostr(ConstPool64);
+    case ConstantVal:
+      if (ConstantValue == ConstantInt::getTrue()) return "true";
+      if (ConstantValue == ConstantInt::getFalse()) return "false";
+      return "<constant expression>";
+    default:
+      assert(0 && "Unknown value!");
+      abort();
+      return "";
+    }
+  }
+
+  bool operator<(const ValID &V) const {
+    if (Type != V.Type) return Type < V.Type;
+    switch (Type) {
+    case LocalID:
+    case GlobalID:      return Num < V.Num;
+    case LocalName:
+    case GlobalName:    return *Name < *V.Name;
+    case ConstSIntVal:  return ConstPool64  < V.ConstPool64;
+    case ConstUIntVal:  return UConstPool64 < V.UConstPool64;
+    case ConstFPVal:    return ConstPoolFP  < V.ConstPoolFP;
+    case ConstNullVal:  return false;
+    case ConstUndefVal: return false;
+    case ConstZeroVal: return false;
+    case ConstantVal:   return ConstantValue < V.ConstantValue;
+    default:  assert(0 && "Unknown value type!"); return false;
+    }
+  }
+
+  bool operator==(const ValID &V) const {
+    if (Type == V.Type) {
+      switch (Type) {
+        case LocalID:
+        case GlobalID: return Num == V.Num;
+        case LocalName:
+        case GlobalName: return *Name == *(V.Name);
+        case ConstSIntVal:  return ConstPool64  == V.ConstPool64;
+        case ConstUIntVal:  return UConstPool64 == V.UConstPool64;
+        case ConstFPVal:    return ConstPoolFP  == V.ConstPoolFP;
+        case ConstantVal:   return ConstantValue == V.ConstantValue;
+        case ConstNullVal:  return true;
+        case ConstUndefVal: return true;
+        case ConstZeroVal:  return true;
+        default:  assert(0 && "Unknown value type!"); return false;
+      }
+    }
+    return false;
+  }
+};
+
+struct TypeWithAttrs {
+  llvm::PATypeHolder *Ty;
+  uint16_t Attrs;
+};
+
+typedef std::vector<TypeWithAttrs> TypeWithAttrsList; 
+
+struct ArgListEntry {
+  uint16_t Attrs;
+  llvm::PATypeHolder *Ty;
+  std::string *Name;
+};
+
+typedef std::vector<struct ArgListEntry> ArgListType;
+
+struct ValueRefListEntry {
+  Value *Val;
+  uint16_t Attrs;
+};
+
+typedef std::vector<ValueRefListEntry> ValueRefList;
+
+
+} // End llvm namespace
+
+#endif