It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/PowerPC/PPCInstrInfo.h b/lib/Target/PowerPC/PPCInstrInfo.h
new file mode 100644
index 0000000..498a8e5
--- /dev/null
+++ b/lib/Target/PowerPC/PPCInstrInfo.h
@@ -0,0 +1,112 @@
+//===- PPCInstrInfo.h - PowerPC Instruction Information ---------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the PowerPC implementation of the TargetInstrInfo class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef POWERPC32_INSTRUCTIONINFO_H
+#define POWERPC32_INSTRUCTIONINFO_H
+
+#include "PPC.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "PPCRegisterInfo.h"
+
+namespace llvm {
+
+/// PPCII - This namespace holds all of the PowerPC target-specific
+/// per-instruction flags.  These must match the corresponding definitions in
+/// PPC.td and PPCInstrFormats.td.
+namespace PPCII {
+enum {
+  // PPC970 Instruction Flags.  These flags describe the characteristics of the
+  // PowerPC 970 (aka G5) dispatch groups and how they are formed out of
+  // raw machine instructions.
+
+  /// PPC970_First - This instruction starts a new dispatch group, so it will
+  /// always be the first one in the group.
+  PPC970_First = 0x1,
+  
+  /// PPC970_Single - This instruction starts a new dispatch group and
+  /// terminates it, so it will be the sole instruction in the group.
+  PPC970_Single = 0x2,
+
+  /// PPC970_Cracked - This instruction is cracked into two pieces, requiring
+  /// two dispatch pipes to be available to issue.
+  PPC970_Cracked = 0x4,
+  
+  /// PPC970_Mask/Shift - This is a bitmask that selects the pipeline type that
+  /// an instruction is issued to.
+  PPC970_Shift = 3,
+  PPC970_Mask = 0x07 << PPC970_Shift
+};
+enum PPC970_Unit {
+  /// These are the various PPC970 execution unit pipelines.  Each instruction
+  /// is one of these.
+  PPC970_Pseudo = 0 << PPC970_Shift,   // Pseudo instruction
+  PPC970_FXU    = 1 << PPC970_Shift,   // Fixed Point (aka Integer/ALU) Unit
+  PPC970_LSU    = 2 << PPC970_Shift,   // Load Store Unit
+  PPC970_FPU    = 3 << PPC970_Shift,   // Floating Point Unit
+  PPC970_CRU    = 4 << PPC970_Shift,   // Control Register Unit
+  PPC970_VALU   = 5 << PPC970_Shift,   // Vector ALU
+  PPC970_VPERM  = 6 << PPC970_Shift,   // Vector Permute Unit
+  PPC970_BRU    = 7 << PPC970_Shift    // Branch Unit
+};
+}
+  
+  
+class PPCInstrInfo : public TargetInstrInfo {
+  PPCTargetMachine &TM;
+  const PPCRegisterInfo RI;
+public:
+  PPCInstrInfo(PPCTargetMachine &TM);
+
+  /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info.  As
+  /// such, whenever a client has an instance of instruction info, it should
+  /// always be able to get register info as well (through this method).
+  ///
+  virtual const MRegisterInfo &getRegisterInfo() const { return RI; }
+
+  /// getPointerRegClass - Return the register class to use to hold pointers.
+  /// This is used for addressing modes.
+  virtual const TargetRegisterClass *getPointerRegClass() const;  
+
+  // Return true if the instruction is a register to register move and
+  // leave the source and dest operands in the passed parameters.
+  //
+  virtual bool isMoveInstr(const MachineInstr& MI,
+                           unsigned& sourceReg,
+                           unsigned& destReg) const;
+
+  unsigned isLoadFromStackSlot(MachineInstr *MI, int &FrameIndex) const;
+  unsigned isStoreToStackSlot(MachineInstr *MI, int &FrameIndex) const;
+
+  // commuteInstruction - We can commute rlwimi instructions, but only if the
+  // rotate amt is zero.  We also have to munge the immediates a bit.
+  virtual MachineInstr *commuteInstruction(MachineInstr *MI) const;
+  
+  virtual void insertNoop(MachineBasicBlock &MBB, 
+                          MachineBasicBlock::iterator MI) const;
+
+
+  // Branch analysis.
+  virtual bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+                             MachineBasicBlock *&FBB,
+                             std::vector<MachineOperand> &Cond) const;
+  virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+  virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+                                MachineBasicBlock *FBB,
+                                const std::vector<MachineOperand> &Cond) const;
+  virtual bool BlockHasNoFallThrough(MachineBasicBlock &MBB) const;
+  virtual bool ReverseBranchCondition(std::vector<MachineOperand> &Cond) const;
+};
+
+}
+
+#endif