It's not necessary to do rounding for alloca operations when the requested
alignment is equal to the stack alignment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@40004 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/test/CodeGen/Generic/2006-04-11-vecload.ll b/test/CodeGen/Generic/2006-04-11-vecload.ll
new file mode 100644
index 0000000..056edac
--- /dev/null
+++ b/test/CodeGen/Generic/2006-04-11-vecload.ll
@@ -0,0 +1,12 @@
+; RUN: llvm-upgrade < %s | llvm-as | llc -march=x86 -mcpu=yonah
+
+; The vload was getting memoized to the previous scalar load!
+
+void %VertexProgram2() {
+ %xFloat0.688 = load float* null ; <float> [#uses=0]
+ %loadVector37.712 = load <4 x float>* null ; <<4 x float>> [#uses=1]
+ %inFloat3.713 = insertelement <4 x float> %loadVector37.712, float 0.000000e+00, uint 3 ; <<4 x float>> [#uses=1]
+ store <4 x float> %inFloat3.713, <4 x float>* null
+ unreachable
+}
+