Change the createSpiller interface to take a MachineFunctionPass argument.
The spillers can pluck the analyses they need from the pass reference.
Switch some never-null pointers to references.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108969 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SplitKit.cpp b/lib/CodeGen/SplitKit.cpp
index 897b2a4..7d5eaf4 100644
--- a/lib/CodeGen/SplitKit.cpp
+++ b/lib/CodeGen/SplitKit.cpp
@@ -34,13 +34,13 @@
// Split Analysis
//===----------------------------------------------------------------------===//
-SplitAnalysis::SplitAnalysis(const MachineFunction *mf,
- const LiveIntervals *lis,
- const MachineLoopInfo *mli)
- : mf_(*mf),
- lis_(*lis),
- loops_(*mli),
- tii_(*mf->getTarget().getInstrInfo()),
+SplitAnalysis::SplitAnalysis(const MachineFunction &mf,
+ const LiveIntervals &lis,
+ const MachineLoopInfo &mli)
+ : mf_(mf),
+ lis_(lis),
+ loops_(mli),
+ tii_(*mf.getTarget().getInstrInfo()),
curli_(0) {}
void SplitAnalysis::clear() {