push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Archive/ArchiveWriter.cpp b/lib/Archive/ArchiveWriter.cpp
index 9f4e797..ff8c5f0 100644
--- a/lib/Archive/ArchiveWriter.cpp
+++ b/lib/Archive/ArchiveWriter.cpp
@@ -225,8 +225,10 @@
std::string FullMemberName = archPath.toString() + "(" +
member.getPath().toString()
+ ")";
- ModuleProvider* MP = GetBytecodeSymbols(
- (const unsigned char*)data,fSize,FullMemberName, symbols, ErrMsg);
+ ModuleProvider* MP =
+ GetBytecodeSymbols((const unsigned char*)data,fSize,
+ FullMemberName, symbols,
+ Compressor::decompressToNewBuffer, ErrMsg);
// If the bytecode parsed successfully
if ( MP ) {