push bytecode decompressor out through APIs.  Now the bytecode reader
api's look like this:

ModuleProvider *getBytecodeModuleProvider(
  const std::string &Filename,  ///< Name of file to be read
  BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
  std::string* ErrMsg = 0,      ///< Optional error message holder
  BytecodeHandler* H = 0        ///< Optional handler for reader events
);

This is ugly, but allows a client to say:

  getBytecodeModuleProvider("foo", 0);

If they do this, there is no dependency on the compression libraries, saving
codesize.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Archive/ArchiveWriter.cpp b/lib/Archive/ArchiveWriter.cpp
index 9f4e797..ff8c5f0 100644
--- a/lib/Archive/ArchiveWriter.cpp
+++ b/lib/Archive/ArchiveWriter.cpp
@@ -225,8 +225,10 @@
     std::string FullMemberName = archPath.toString() + "(" +
       member.getPath().toString()
       + ")";
-    ModuleProvider* MP = GetBytecodeSymbols(
-      (const unsigned char*)data,fSize,FullMemberName, symbols, ErrMsg);
+    ModuleProvider* MP = 
+      GetBytecodeSymbols((const unsigned char*)data,fSize,
+                         FullMemberName, symbols,
+                         Compressor::decompressToNewBuffer, ErrMsg);
 
     // If the bytecode parsed successfully
     if ( MP ) {