push bytecode decompressor out through APIs.  Now the bytecode reader
api's look like this:

ModuleProvider *getBytecodeModuleProvider(
  const std::string &Filename,  ///< Name of file to be read
  BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
  std::string* ErrMsg = 0,      ///< Optional error message holder
  BytecodeHandler* H = 0        ///< Optional handler for reader events
);

This is ugly, but allows a client to say:

  getBytecodeModuleProvider("foo", 0);

If they do this, there is no dependency on the compression libraries, saving
codesize.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvm-prof/llvm-prof.cpp b/tools/llvm-prof/llvm-prof.cpp
index 44bc6c5..b0767e6 100644
--- a/tools/llvm-prof/llvm-prof.cpp
+++ b/tools/llvm-prof/llvm-prof.cpp
@@ -115,7 +115,9 @@
 
     // Read in the bytecode file...
     std::string ErrorMessage;
-    Module *M = ParseBytecodeFile(BytecodeFile, &ErrorMessage);
+    Module *M = ParseBytecodeFile(BytecodeFile, 
+                                  Compressor::decompressToNewBuffer, 
+                                  &ErrorMessage);
     if (M == 0) {
       std::cerr << argv[0] << ": " << BytecodeFile << ": " 
         << ErrorMessage << "\n";