push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvm-prof/llvm-prof.cpp b/tools/llvm-prof/llvm-prof.cpp
index 44bc6c5..b0767e6 100644
--- a/tools/llvm-prof/llvm-prof.cpp
+++ b/tools/llvm-prof/llvm-prof.cpp
@@ -115,7 +115,9 @@
// Read in the bytecode file...
std::string ErrorMessage;
- Module *M = ParseBytecodeFile(BytecodeFile, &ErrorMessage);
+ Module *M = ParseBytecodeFile(BytecodeFile,
+ Compressor::decompressToNewBuffer,
+ &ErrorMessage);
if (M == 0) {
std::cerr << argv[0] << ": " << BytecodeFile << ": "
<< ErrorMessage << "\n";