push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/tools/llvm2cpp/llvm2cpp.cpp b/tools/llvm2cpp/llvm2cpp.cpp
index 01c8fbd..fe9504e 100644
--- a/tools/llvm2cpp/llvm2cpp.cpp
+++ b/tools/llvm2cpp/llvm2cpp.cpp
@@ -49,7 +49,9 @@
int exitCode = 0;
std::ostream *Out = 0;
std::string ErrorMessage;
- std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename, &ErrorMessage));
+ std::auto_ptr<Module> M(ParseBytecodeFile(InputFilename,
+ Compressor::decompressToNewBuffer,
+ &ErrorMessage));
if (M.get() == 0) {
std::cerr << argv[0] << ": ";
if (ErrorMessage.size())